As of posting this, StoryGuider hit 100% funded! It's been a journey to get here, and thank you everyone for being excited about the project and your support!! It's happening because of you all!
Featured on Shadomain
StoryGuider was featured on Shadomain this week! Check out the article here for a Q&A about the work that went into StoryGuider, from reading up on kid lit to figuring out how to combine that with core TTRPG concepts, and about how TTRPGkids got it's start. Many thanks to Jason from Shadomain for reaching out and highlighting the project!
Designing for Accessibility - webinar today hosted by ALA's Games & Gaming Roundtable
This morning, I'll be part of a panel hosted by The American Library association's Games & Gaming Roundtable about designing games for accessibilty! This is an important topic for designers and also for those using TTRPGs so everyone can know what's available. I'll be talking about some of the features I include in my games, including StoryGuider. Join here through the ALA Games & Gaming Roundtable event page!
If you can't make it to the presentation (it is short notice), I'll be posting about the recording on the TTRPGkids site when it's available.
STRETCH GOALS!
Now that we're funded, we can start working toward stretch goal!
The first is an upgrade to the art for the Sandy the Dragon series with the goal being to hire artist, Soren Leigh, to add their flair to the project.
Thank you for checking out this update, and I'm going to keep working on this for everyone to see how much more we can add to the project through the stretch goals in the next week. I'll have a new poll out for your all soon to help choose where some of our new stories go, and here's to an awesome final campaign week for StoryGuider!