Now that you've got your hands on One Hundred Dungeons*, it's time for the Community Crypts.
During the campaign we had 35 crypt submissions and today I've drawn and laid out the first 6. My plan is to release 6(ish) per week over the next 5 weeks, starting this Sunday. They'll be in print and interactive formats.
This week we have the following backers to thank...
Grubmeyer | Around the bend
Don't Eat Puzzles | Blackened Warrens
Arcie | Unbearable
Lee Hennessy | Charmian’s Lair
Tubedog | Black Sapphire Storage
Ford Alpha | The Mitten
Week 1
You're in for a real treat with these community dungeons. The care and thought that has gone into them is so lovely! This week my highlight is 'The Mitten', you'll see why when you get the puzzles.
Make sure you share your adventures with me on social media or via email. I'll also be opening the Discord to new members (watch out for a link) so you can share your games in there too!
This morning I finished the interactive PDF version of One Hundred Dungeons!
When you open them up in Adobe Acrobat, they'll look a bit like this. The puzzles will also work in other PDF viewers. There's a little bit of guidance in the download, make sure to read it and then reach out if you have any difficulties.
Done!
The interactive download will be released later today to all backers who have completed the survey.
I did it, I just released the One Hundred Dungeon digital files, along with the add-on files. That was pretty nerve-wracking. I then went and printed them out on fancy paper and took some nice pictures...
Front Cover
Of course you don't need to print them out, and certainly not on fancy paper. And the gemstone, coins and key are just for show.
If you're thinking "I've not had my email about the download yet." that's probably because you haven't completed the survey. You can find it here, it only takes about 30 seconds to complete. After completion your files will be with you by the end of the day.
Here's another pretty photo...
Fancy paper close-up
Now starts the work on the interactive version. I'm going to try hard to get that finished before the end of the week. It'll be added to the downloads and I'll send out a link when it's ready.
One more image...
Dungeons Thirteen & Fourteen
If anyone get's chance to play, please take pictures. If you're on Instagram, you can share them with the @word.dungeon account!
Enjoy your games, reach out if you have any questions.
By now all backers should have had an email with your survey, if you haven't, click here to find it.
What's been happening?
I've just finished the final pass on the One Hundred Dungeons and I think they're ready for you! I even created a Contents to help you on your adventure.
How the game works...
The early booklet will set the scene and introduce you to the core Word Dungeon letter placement rules. You'll be introduced to more complex scoring options as you go. By halfway, things are getting trickier, although I have set some more straightforward ones later on to balance the mental load a little. Then as you head into the final quarter there's an extra challenge for you!
Within the pages you'll find lots of ways to get points: - Word Length (2 types) - Gemstone scoring - Treasure Chests - Monster Kills - Cobweb scoring (this is new!) - Nightmare Mode
Spot the Typo*
Getting your games
I'm going to start the release process on Monday. Releasing to any backers who have paid and have completed the survey. Monday's games release is the print and play version of the puzzle. The interactive PDF version will come early the following week, I'll update you so you know how to get your hands on it.
That's the total points if you reach the target score in each of the One Hundred Dungeons: 2133 points. That's a load of points and getting them all isn't going to be easy!
I think I underestimated just how much play time you're going to get from these dungeons, my new estimate is that if you play each dungeon back to back, hitting the target score each time, you could make it through all 100 in just under 20 hours. No meals, no loo breaks, no sleep and you can do it in a day!
But before you get your hands on any of those points, you'll need to complete...
The Survey (dun dun der)
This weekend I'll release a survey. Expect an email from Backerkit asking you to complete a survey in order to get your games. The survey should be easy, 2 questions to answer and nothing extra to pay (unless you want to grab the original dungeons too). Next week I'll release all the game files via Backerkit.
You'll only get your games if... your payment for the campaign has cleared and you have completed the survey. Reach out if you are struggling with either of these.
We're nearly there Dungeoneers, then I can get cracking on the Community Crypts.
I thought some of you might find this behind-the-scenes interesting. I'm checking puzzle #87 this morning. Sometimes checking is easy, I have a clear set of words that I map into the dungeon so I know it works. Lots of times they are set before I've drawn them. But sometimes it takes an hour or more to check there's a working solution.
With the puzzle below being at the back end of the book it needs to be tricky, so I added an extra scoring criteria for word length, you need: 2 x exactly 7-letters, and 3 x exactly 5 letters, along with the 3matching gemstones to get the target score of 29. All this done whilst following the word placement rules: at the end of each set of letters placed horizontally or vertically all letters placed in the dungeon must form words (scrabble style), and all words on exit must be unique.
Below the picture I describe my first, and failing, solution.
Not a solution
1. Play MEAT vertically from the entrance (first T in gemstone) 2. Play -NTER horizontally forming ENTER - (first 5 letter score, second gemstone) 3. Play -ONES vertically forming TONES - (second 5 letter score) 4. Play -E-TS horizontally forming TENTS - (third 5-letter) 5. Play E-D-MIC vertically forming ENDEMIC (7 letters), ME, ADO, ME and IS. 6. Exit with a RISOTTO (7 letters, third gemstone)
But, that's two of the word ME, so the 'all words at the end much be unique' rule is broken. Dungeon failed.
If anyone wants a go, here's the empty image (note that it's in draft)...
I have found a solution, so it'll make the book.
Enjoy melting your brain, email me if you'd like to see a working solution. Even better, email me your own solutions.
Now that you've got your hands on One Hundred Dungeons*, it's time for the Community Crypts.
During the campaign we had 35 crypt submissions and today I've drawn and laid out the first 6. My plan is to release 6(ish) per week over the next 5 weeks, starting this Sunday. They'll be in print and interactive formats.
This week we have the following backers to thank...
Grubmeyer | Around the bend
Don't Eat Puzzles | Blackened Warrens
Arcie | Unbearable
Lee Hennessy | Charmian’s Lair
Tubedog | Black Sapphire Storage
Ford Alpha | The Mitten
Week 1
You're in for a real treat with these community dungeons. The care and thought that has gone into them is so lovely! This week my highlight is 'The Mitten', you'll see why when you get the puzzles.
Make sure you share your adventures with me on social media or via email. I'll also be opening the Discord to new members (watch out for a link) so you can share your games in there too!
I did it, I just released the One Hundred Dungeon digital files, along with the add-on files. That was pretty nerve-wracking. I then went and printed them out on fancy paper and took some nice pictures...
Front Cover
Of course you don't need to print them out, and certainly not on fancy paper. And the gemstone, coins and key are just for show.
If you're thinking "I've not had my email about the download yet." that's probably because you haven't completed the survey. You can find it here, it only takes about 30 seconds to complete. After completion your files will be with you by the end of the day.
Here's another pretty photo...
Fancy paper close-up
Now starts the work on the interactive version. I'm going to try hard to get that finished before the end of the week. It'll be added to the downloads and I'll send out a link when it's ready.
One more image...
Dungeons Thirteen & Fourteen
If anyone get's chance to play, please take pictures. If you're on Instagram, you can share them with the @word.dungeon account!
Enjoy your games, reach out if you have any questions.
This morning I finished the interactive PDF version of One Hundred Dungeons!
When you open them up in Adobe Acrobat, they'll look a bit like this. The puzzles will also work in other PDF viewers. There's a little bit of guidance in the download, make sure to read it and then reach out if you have any difficulties.
Done!
The interactive download will be released later today to all backers who have completed the survey.
By now all backers should have had an email with your survey, if you haven't, click here to find it.
What's been happening?
I've just finished the final pass on the One Hundred Dungeons and I think they're ready for you! I even created a Contents to help you on your adventure.
How the game works...
The early booklet will set the scene and introduce you to the core Word Dungeon letter placement rules. You'll be introduced to more complex scoring options as you go. By halfway, things are getting trickier, although I have set some more straightforward ones later on to balance the mental load a little. Then as you head into the final quarter there's an extra challenge for you!
Within the pages you'll find lots of ways to get points: - Word Length (2 types) - Gemstone scoring - Treasure Chests - Monster Kills - Cobweb scoring (this is new!) - Nightmare Mode
Spot the Typo*
Getting your games
I'm going to start the release process on Monday. Releasing to any backers who have paid and have completed the survey. Monday's games release is the print and play version of the puzzle. The interactive PDF version will come early the following week, I'll update you so you know how to get your hands on it.