Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
Remember those great Saturday morning cartoons? They're back – and you're the star. Be a panda, a postman, a possum, a pterodactyl . . . whatever you want!
An absurdist tabletop roleplaying game about the inane hilarity and mundane horror of everyday life, inspired by Welcome to Night Vale, Alice in Wonderland, and Gravity Falls.
Fulfilled
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.
Tea, Poetry and Total Disaster! Cozy up with Riverbank RPG, where elegant animals embark on whimsical adventures, celebrating friendship and folly while surviving dire visits from relatives.
A terrifying game of overcoming supernatural creatures, played in the vein of pulp magazines and horror films from the 1900s.
Enter a 1980s action figure-inspired intro to the sci-fi TTRPG, Stillfleet! Get the rules needed to play PLUS 4 radical pregenerated characters AND a full venture: travel to a remote island to investigate a floating techno-castle in the sky…
In The Wild Frontier of Venture, you play as a crew of drifters, roaming a rugged, weird world with purpose in mind and gun in hand. On Venture, you can't run away from your problems—but that just means they can't run from you, either.
"Cabin in the Wood" but for Hallmark Movies, a tabletop roleplaying game!
Two new Monster of the Week books to equip your Hunters with everything they need.
The Welcome to Night Vale Roleplaying Game is a campaign setting for the Essᴇɴᴄᴇ20 Rᴏʟᴇᴘʟᴀʏɪɴɢ Sʏsᴛᴇᴍ, based on the Welcome to Night Vale podcast.
The Codex includes new content to bring different styles and settings to your Monster of the Week games. It’s written by Michael Sands and Marek Golonka, and being developed in partnership with Evil Hat Productions.