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Enspell your table! Rebuilt from the ground up, fully OGL-free, brand new content, refined for clarity and usage. Over 1,000 spells, 210 rune spells and much more. This expanded tome brings the power of arcane, divine, and runic magic into your hands!
Fulfilled
When is bad luck good? A Kobold class zine crammed with luck flavored items, abilities, & creatures. Introduces Jinxes, a new use for Luck! Also includes alternate subterranean birth augury, a sword & sorcery variant, and more.
Three Books of Legendary Dragons, Lairs, and Dragon-Forged Relics for 5e.
A dungeon crawl for lower levels with numerous encountres, monsters and puzzles. Includes Maps as printable files.
1 New method to create One-Shot 10 One-Shot/2 Pages adventures 10 Signature Villains 10 Memorable NPCs Low prep. Clear structure, designed to be played with the system you like!
A storm brews on the isle of Fogbrooke. Ragged dark sails flap on the horizon, the smell of gunsmoke burning in the air. Players duel with blackpowder toting pirates and monstrous depth horrors as they battle through Fogbrooke's Old Wharf!
A scifi adventure game inspired by Cairn, Into the Odd, and Mausritter. Discover bizarre worlds, fantastical alien creatures, ancient spacecraft, space pirates, and the depths of the unknown.
An old-school style dungeon Zine for OSE (B/X, AD&D), D&D 5e and DCC TTRPGs, inspired by ancient Rome, The Mouth of Mentius is like Caverns of Thracia crossed with Barsoom: a 73-room tabletop roleplaying mini-campaign of classic myth and weird fantasy
You wake up dead. It’s a lot to take in, but there’s no time for philosophising- you’ll need to travel between Earth, Heaven and Hell to figure out whodunnit, howdunnit, and whydunnit. A game about death, levity and finding out hard truths.
Vralkast is a system-neutral city setting - a vertical port built into the sea cliffs of an endless underground ocean by giant hands, populated by monsters of all kinds. Beneath the starworms, city life is a raucous cavalcade of clashing factions.
The Deepest Dark is a tragic, GM-less horror TTRPG about being trapped underground.
Gunslingers traveling across a dying world of magic and mayhem on a quest to find the Black Tower standing at the center of it all. The Black Tower Hack is an NSR ttrpg built on the Black Sword Hack and inspired by Stephen King's The Dark Tower series.
A short rules supplement offering guidance on how to use communicable diseases in your campaign. Includes entries on 30+ IRL-inspired afflictions to give your PCs more challenges to avoid or overcome.
Leave your home. Travel through Space. Leave behind a logbook of your adventures. Roll some d12s.
A rules-lite tabletop roleplaying game about neurodiversity
GLIDE 2 is a solo (and cooperative) sci-fi tabletop RPG adventure game inspired by Dune. Players travel across the world of Eridoor, exploring, delving, and making connections with other inhabitants, shaping a personal story.
Whispering Willows is a fantasy role-playing game about small animal folk who protect the quiet heart of a living forest. A realm of leaves, roots, and magic, where "Redwall" saga and "The Secret of NIMH" meet. Playable solo, co-op, or with a DM!
Ground to Dust is a roleplaying game for one-player that focuses on character choices as they manage dwindling resources to survive. The system is easily adapted to many genres and settings.
The Circle of The Fractured Path Druid. A fun, powerful, and playable subclass plus new spells, items, and creatures! #Zinetopia
A zine about the multiple ways the humble hex can be used at your tabletop RPG including a hexcrawl that allows you to string all those ways together
Start off your next urban fantasy campaign with a bang! Work together using a deck of cards and any city map to build a magical setting. Leverage local history, landmarks, and transit to create interesting characters and communities!
Every character has to sleep. Explore camping gear in your RPG with real history, optional rules, magic item, monsters, and more!
Gossamer Frontier is a witchy, sci-fantasy solo-TTRPG with a narrative focus. In a time of strife, become the Captain your people need. Build a crew, earn their trust, and find companionship along the way.
Build a map together as you explore a world changed by a magical apocalypse.