15+ projects backed in 2025
20+ projects backed in 2026
Return to the forest of Pwyll from Tiny Fables for more dark, mysterious, and whimsical adventures for Mausritter.
A Mausritter realm enclosed within an ancient stone wall abutting treacherous cliffs and pounding sea, full of warring factions, curious characters, and untold adventure.
Mausritter: Junk City is the new official campaign for everyone's favourite mice game.
Blood, bile and oil. The Dream is begrimed. Hygeia Interplanetary is offering to fix that. A lemony-fresh adventure surrounding one elite janitorial team's disappearance whilst attempting to scrub down a fragment of Prospero's Dream.
Windwaker meets Waterworld in this rules light procedure-heavy TTRPG for solo and group play. Explore a near-future hazardous but hopeful world, smashing Corpo Schemes while discovering Monsters and Mecha lurking beneath the waves.
The sold-out 320-page retelling of the classic “Journey to the West” exquisitely adapted and illustrated by Chaiko, collected into a new, luxurious hardcover omnibus! PLUS: a Sun Wukong resin statue and hardcover adaptation of THE THREE KINGDOMS!
Four new cutthroat businesses to populate Prospero's Dream. Sell your soul, lose your mind, spend your cash and dive back in.
The creators of Video Game High School and co-hosts of Dungeons and Daddies, Freddie Wong and Matt Arnold, are bringing you their next feature film - a high-octane martial arts action comedy called Nail House.
A media-fueled toolbox and adventure for the Mothership RPG. BREAKING NEWS drops you into Prospero’s Dream, where information is currency and factions fight to control it. Every lead drags you deeper. Whose truth will you print, and what will it cost you?
Fulfilled
Turning back leads somewhere new. The gun in your hands is missing. The ringing grows louder.
Mothership space trucking 101, set in the star system surrounding Prospero's Dream
PROSPERO'S DREAM is the new campaign setting for the Mothership Sci-Fi Horror RPG. It expands and augments the content in the award-winning module, A Pound of Flesh. The boxed set contains three zines, warden's tools, and so much more.
Eighteen Mothership veterans tear open the Spinal Crux District, a 56pg zine detailing the EYE and its twenty Blocks on Prospero's Dream.
A new indie game series from Central Michigan University Press launching with a lineup of three games: Princess with a Cursed Sword, Dog Eat Dog, and the Mountain Witch
Hello, Crawlers! We're so pleased to invite you to CROCODILE, Dungeon Crawler Carl's first official graphic novel expansion. Now get out there and kill, kill, ki--er, pledge!
An absurdist tabletop roleplaying game about the inane hilarity and mundane horror of everyday life, inspired by Welcome to Night Vale, Alice in Wonderland, and Gravity Falls.
Four Sword & Sorcery novellas by NESS magazine authors: "What Rough Beast?" by Bryn Hammond, "The Barbarian at Dream's End" by Steve Hugh Westenra, "Suplex & Sorcery" by June Orchid Parker, and "The Hunt of a Thousand Leagues" by Dariel R.A. Quiogue
What are you willing to become for eternal life? The Black Market Guide is a 5e/Pathfinder 2e East Asian sourcebook expanding the worldbuilding of Undying Corruption. Subclasses, ancestries, bestiary, and a new world!
The newest hardback sourcebook for the critically acclaimed TTRPG Heart: The City Beneath. MORE CALLINGS! MORE CLASSES! MORE GUNS! MORE MAGIC! MORE DRUGS! MORE ALLIES! MORE ENEMIES! MORE FALLOUTS! MORE BOUNTIES! MORE DELVES! MORE HEART!
The second edition of Vaults of Vaarn, the acclaimed science-fantasy adventure game.
A storytelling game of four doomed musicians and their poor decisions.
Slime, Warp, & Solder is a three-pack of fluorescent zines that make your Slugblaster sessions grosser, trippier, and radder than ever. More monsters, more gear, and a dozen+ new character options. An expansion for the award-winning TTRPG by Mikey Hamm.
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.