Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
A dungeon crawl/heist/mystery scenario in a fine dining restaurant set on the space station Prospero’s Dream.
Neighborhood crime drama sandbox module for Mothership RPG. Deep in the belly of an enormous space station, pressure mounts & schemes unravel as corpo security tightens the screws.
Mothership space trucking 101, set in the star system surrounding Prospero's Dream
The Green Ghost's oxygen smuggling ring deals in the shadows beneath the roaring fans and events of Beach Breeze Rally DX, an arcade racing game set in a virtual slickworld. Race and join the leaderboard, or investigate and topple the operation.
Eighteen Mothership veterans tear open the Spinal Crux District, a 56pg zine detailing the EYE and its twenty Blocks on Prospero's Dream.
Prospero's Mall & Outlet failed project is being consumed by its own Lucid-AR tech. Street crews fight back with graffiti, skating, and style, keeping the holo-horrors at bay.
Blood, bile and oil. The Dream is begrimed. Hygeia Interplanetary is offering to fix that. A lemony-fresh adventure surrounding one elite janitorial team's disappearance whilst attempting to scrub down a fragment of Prospero's Dream.
Four new cutthroat businesses to populate Prospero's Dream. Sell your soul, lose your mind, spend your cash and dive back in.
A suicide-run heightcrawl for the Mothership sci-fi horror TTRPG. 22 floors to sneak, hide, and fight through in order to confront the true terror at the top - the corporate C-suite.
PROSPERO'S DREAM is the new campaign setting for the Mothership Sci-Fi Horror RPG. It expands and augments the content in the award-winning module, A Pound of Flesh. The boxed set contains three zines, warden's tools, and so much more.
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
Fulfilled
The Codex includes new content to bring different styles and settings to your Monster of the Week games. It’s written by Michael Sands and Marek Golonka, and being developed in partnership with Evil Hat Productions.