15+ projects backed in 2025
20+ projects backed in 2026
Deities and Demi-Bros is the godz supplement for Neon Lords of the Toxic Wasteland, packed full of Lawful wrestling gods and Khaotic eldritch nightmares best left under the bed. Deadly Dudez/Toxic Creeps is a manual of monsters for scumdogs of all levels
Fulfilled
The Exorcist Awaits is a 3rd-5th level Dungeon Crawl Classics-compatible adventure, and the sequel to The Exodus of Wolfbane. Fight off demonic impulses as you strive to save your friends and stop the corruption of your home!
AEON: Ancient Greece Vol 5 - The Lords of Olympus brings the very Gods themselves to your game! Also includes the NEW adventure "The Challenge of the Charities"
A mega-dungeon that supports a full-year campaign. A legendary adventure considered by many to be one of the greatest of all time! Explore a thousand-year-old dungeon mystery waiting to be solved...
A hilarious parody RPG Monster Manual, fully illustrated and cataloging terrifying creatures of middle-age. Face off against the dreaded Be-older, the Misplacer Beast, the Hobblin', and more!
The Wayward Gazette is a series of dime novel zines that are compatible with the Weird Frontiers and DCC RPG. They contain supplemental rules, new character classes & equipment. Each zine will be B/W, A5 size (5.83inX8.27in) and approximately 22 pages.
The One That Got Away is a DCC fishing adventure designed for 10 to 20 zero-level PCs or 5 to 8 first level PCs. PCs accumulate points based on their ability to survive encounters and haul in record-breaking catches.
Bring more drama to the demise (or survival) of the characters in your RPG campaign with this oversized gavel ink stamper!
Two new booklets for DCC/MCC RPG: One is a 0-level funnel adventure on the dark side of the Purple Planet—featuring a new class: Sentient Robot. The other has over 100 encounters to add dimension to your RPG wilderness travels on the Purple Planet.
An epic swords & planet hex crawl for DCC RPG! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade...
The original book of old-school RPG traps returns for 5E and DCC RPG! A compendium of catastrophic traps, sinister snares, engines of evil, and deadly devices with with full game stats for a folio of fearful fates.