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Build a map together as you explore a world changed by a magical apocalypse.
Triple-O is a tool for solo RPG players who want to invert roles and play as the GM instead of a character. Originally launched as a one-page solution, this new zine version brings more random tables, examples, and new use cases!
Five one-shot nightmares in a slimy little box.
Leave your home. Travel through Space. Leave behind a logbook of your adventures. Roll some d12s.
Twisting Unseen is a 36pg adventure module where crewmembers Build the Superstructure using long-defunct Gate tech. A Sleeper Crew Adventure inspired by BLAME!, Half-Life, and Pandorum for Mothership the Sci-Fi Horror RPG.
Something terrible moves and wakes deep under the business district of Cy, in the enclave of an eldritch cult at the heart of the city's most powerful finance firm and megachurch.
A short rules supplement offering guidance on how to use communicable diseases in your campaign. Includes entries on 30+ IRL-inspired afflictions to give your PCs more challenges to avoid or overcome.
A scifi adventure game inspired by Cairn, Into the Odd, and Mausritter. Discover bizarre worlds, fantastical alien creatures, ancient spacecraft, space pirates, and the depths of the unknown.
An old-school style dungeon Zine for OSE (B/X, AD&D), D&D 5e and DCC TTRPGs, inspired by ancient Rome, The Mouth of Mentius is like Caverns of Thracia crossed with Barsoom: a 73-room tabletop roleplaying mini-campaign of classic myth and weird fantasy
Find your "white whale" in the caretaking of a magical bookshop, use tarot cards to guide solo journalling and book curation. Learn to build collections for the future.
The 10th Doomstar is the first traditional 10th level adventure for Dungeon Crawl Classics! Written by Julian Bernick, the greatest heroes of the age must stop a comet from irradiating the entire world in chaos. If they fail, civilization shall fall!
Starbeards (for Savage Worlds) is about DAMNIT (Dwarven Assault Mining and Neutralization Interception Teams) - the Dwarven commando squads protecting dwarven colonies and mining interests on the rough and ready galactic frontier.
Bite The Hand is a cyberpunk TTRPG built on Mothership's Panic Engine. The Core Rulebook contains all the information both players and game masters will need. It features a catalogue of cybernetics, weapons, NPCs, and all the rules you need to play.
Windwaker meets Waterworld in this rules light procedure-heavy TTRPG for solo and group play. Explore a near-future hazardous but hopeful world, smashing Corpo Schemes while discovering Monsters and Mecha lurking beneath the waves.
Become a Champion and bring back Hope to the lands of Radia! Twilight Sword is an adventure role-playing game inspired by classic video-games like The Legend of Zelda, Final Fantasy, Ni No Kuni.
Five of Shadow Lab's best D&D 5E adventures converted to Shadowdark RPG by Menagerie Press. Conversions by William Murakami-Brundage (Pickpocket Press's Argosa Adventure Anthology, etc.)
Our collection of artist-made tarot decks and divination tools by James R. Eads! Start 2026 off by learning a new form of divination - tarot, runes, geomancy, numerology and oracle decks available at an end-of-year discount!
The International Player’s Review is a magazine for gamesmasters, players, and anyone who spends more time drawing dungeons than doing homework. The Annual is a collection of the first four issues in print for the very first time.
First chapter in the Castle Whiterock tie-in campaign, Descent of the Ancient Fane, When the Stars Cried Despair is an unforgettable funnel/1st-level adventure with all-new mechanics for rich backstory and bonds between PCs.
Creep through less-than-abandoned mineshafts, seek a seer atop a sombre gravestone, flee a treetop tea party without becoming cinders, and get caught in the crossfire of a raid upon a bomb-turned-vault in this bundle of mouse-sized adventures.
The Street Wolves are back in Heart of Glass, an adventure supplement for Street Wolves: Turbo Edition featuring the Wolves out of their element faced with a deadly mystery and a terrible conspiracy deep in Americas heartland.
A Mausritter realm enclosed within an ancient stone wall abutting treacherous cliffs and pounding sea, full of warring factions, curious characters, and untold adventure.
A bundle of Mausritter adventures where mice explore from abandoned forest shrines to subterranean cursed caves.
Will the brave mice of Sheltered Springs be able to climb Wretch-Wing’s tower and save their village? This zine contains a fully-mapped vertical dungeon, filled with treacherous obstacles and inhabited by friendly and fiendish critters.