15+ projects backed in 2024
15+ projects backed in 2025
20+ projects backed in 2026
A card-based ttrpg by Matthijs Holter and a homage to South American magical realism. Play a whole campaign with zero prep and watch the characters' lives entangle between the mundane and the fantastic, like in A Hundred Years of Solitude.
When the bricks fall where will you land? Challenge T3TR1_bot in this brick-stacking passport-sized roleplaying game!
One Hundred Dungeons is a collection of hand-drawn word puzzles where your vocabulary is the only thing standing between you and the exit. It's a word game, a puzzle, an adventure and an escape all on one page. Play digitally or print & play.
In this solo game, you were born with a curse of misfortune that follows you wherever you go. You are also a suitable vessel for the deities—kami—living all around you. Help them overcome their challenges and gain their aid as you face your fate.
A cute fox with a big tail and 100% ready to take over your favorite reading nook. Mega-Mop Fox is an soft plushie companion designed with an iconic silhouette.
Adopt adorable fantasy creature plushies from the world of Creaturekin! Start your collection with Avocado Dragon and Moss Mink and help unlock new magical companions.
A storygame of Beautiful Darkness and Melancholic Horror. In 1992, Deirdre was murdered. In a quiet town of secrets and revealed Relationships, 1–2 Players, a Director, and a deck of cards unravel the mystery Scene by Scene.
Fulfilled
This Castle Whiterock expansion brings the party into a forest dominated by lycanthropes. Can the PCs survive long enough to find their way back? Included is a DCC rules expansion to handle characters with lycanthropy.
Explore the mysteries of a time-traveling tower under siege in this mind-bending adventure! Compatible with Dungeon Crawl Classics and 5E.
The PCs (and various NPCs from the Inn of the Slumbering Drake) are transformed into monsters by Drugila the orc’s botched ritual. They must quest to return themselves to their original form and stop Drugila’s masterplan.
The Madness of Metronax is a low-level adventure for Dungeon Crawl Classics and 5e that increases ties between Castle Whiterock and nearby Cillamar. And it has magical giant ants!
The ultimate mega dungeon accessory to bring unfinished areas to life with over 100 encounters! Plus, stretch goals can add 3 mega tables; Crazy Creatures, Randomized Rooms, and Lavish Loot. All the tools needed quickly craft your own dungeon!
A 5th Edition/Dungeon Crawl Classics Zero-Level horror adventure.
A 200+ page hardcover megadungeon tie-in with Goodman Games' Castle Whiterock. 5 hellish levels, 90 new monsters, new spells, patrons and treasure. Discover the secret history of Whiterock and reveal the world-destroying agenda behind it!
A menagerie of curious critters in enamel pin form
An Enamel Pin collection off mysterious Yokai, gathering together for a MIdnight Festival. Delicious mini-pin treats, hidden delights, will you join to celebrate the night?
Pin collectors who love all things spooky and macabre will love this project
Enter a world of whimsy, weirdness, and surprises with these enamel pin blind bags. The Cottage theme is filled with cozy woodland wonder, while the Curios theme centers around the strange and unusual.
Like your adventures a little WEIRD? Three-eyed goblins, psychic plants, and a carnivorous cauldron (among other things) await you in this Castle Whiterock tie-in adventure for DCC RPG and 5th Edition.
Witness the Children of Bobugbubilz, driven into the depths by an angry god, claw for the surface... to feed. For 5E and DCC RPG. Compatible with Castle Whiterock from Goodman Games and part of Mega Dungeon Month!
Does your party want some great loot? Look no further than the heirlooms and lore of steampunk gnomes, as your party helps reclaim a merchant's long-lost heritage? In conjunction with Megadungeon Month: Steamlander, a DCC - Castle Whiterock adventure.
Enhance your Castle Whiterock campaign with two new tie-ins: When Dying Unicorns Dream, a new adventure for DCC & 5E, and The Castle Whiterock Adventurer's Journal, a deluxe system-neutral player companion for chronicling your descent into Whiterock.
This 48 pg book features NEW illustrated plates (by C. Aaron Kreader) of each level in Castle Whiterock. Now 5e or DCC judges will have rendered handouts, unique notes from the original designer, and remembrances of the greatest dungeon story ever told!
8 unique modified 20-sided dice gives you new options for critical hits and fumbles! A full dice chain from D3 to D22 & a D36 that doubles as 2D6. Each of these dice offerings is matched with unique new magic items for DCC & 5E.