Gossamer Frontier is a witchy, sci-fantasy solo-TTRPG with a narrative focus. In a time of strife, become the Captain your people need. Build a crew, earn their trust, and find companionship along the way.
You wake up dead. It’s a lot to take in, but there’s no time for philosophising- you’ll need to travel between Earth, Heaven and Hell to figure out whodunnit, howdunnit, and whydunnit. A game about death, levity and finding out hard truths.
Triple-O is a tool for solo RPG players who want to invert roles and play as the GM instead of a character. Originally launched as a one-page solution, this new zine version brings more random tables, examples, and new use cases!
The officially licensed Starbreaker: SAINTs and Synners audiobook - crafted for GMs, players, and fans who want to explore gritty sci-fi action using the Savage Worlds rule set through immersive narration.
Starbeards (for Savage Worlds) is about DAMNIT (Dwarven Assault Mining and Neutralization Interception Teams) - the Dwarven commando squads protecting dwarven colonies and mining interests on the rough and ready galactic frontier.
A playful tool to make your TTRPG moments weird, whimsical, and wondrous. Skip the tired tropes and turn any plain creature, place, event, or item into something worth remembering!
The 2006 retro-clone of first edition AD&D, rewritten and reorganized for 2025! OSRIC 3 is easier to learn, with more examples of play. This is the beginning of a new product line for Mythmere Games, to include adventure modules and much more!