15+ projects backed in 2025
20+ projects backed in 2026
Mouseborn is a 5E RPG tucked in a kingdom of winding roots and leaves
New classes, curses, and monsters for Vampire Hunting campaigns for the Shadowdark RPG
The gates of the Abyss have been thrown open! We're bringing you unique wooden miniature demons, dripping with old school style, for OSE Month.
This Demonic Adventure for the Old School Essentials system takes a party into a small pocket dimension of the hells. (A little Hellraiser and a bit of Silent Hill thrown into the Slaughterhouse sausage!)
Delve the depths of evil with new demons and devils for your Old-School Essentials game, each with full stats and a small adventure showcasing these infernal entities. Perfect for Referees who need a few fiends in low places!
An Interdimensional Hell-Market for Old-School Essentials. Life is cheap here...but a good soul will cost you.
Escape from the labyrinthine prison-hell of Carcerus!
HELLCRAWL is a jumbo sized hexcrawl set in Nethria, the Burning Hell. This infernal module is built for Old-School Essentials and will throw your unfortunate players down into the darkest depths of hell.
Deeds Drawn is a GM-less, narrative-driven, pocket TTRPG for storytellers and strategists. Your cards are your character, your skills, and your adventure oracle. Built for solo and cooperative play.
An official OSE supplement of demons, cults, and dark magic.
Spawns of the Mindrender is a massive, 600-page D&D 2014 and 2024 5e-compatible dark fantasy adventure and campaign setting for levels 11-15 with extensive player options.
A cinematic, tactical TTRPG that will make you feel like a badass, shonen anime character. You play as Operatives from the Devil Division, kicking the piss out of grotesque Devils and Monsters all over 199X Tokyo. Detect. Detain. Destroy.
A 200+ page hardcover megadungeon tie-in with Goodman Games' Castle Whiterock. 5 hellish levels, 90 new monsters, new spells, patrons and treasure. Discover the secret history of Whiterock and reveal the world-destroying agenda behind it!
This 48 pg book features NEW illustrated plates (by C. Aaron Kreader) of each level in Castle Whiterock. Now 5e or DCC judges will have rendered handouts, unique notes from the original designer, and remembrances of the greatest dungeon story ever told!
The ultimate mega dungeon accessory to bring unfinished areas to life with over 100 encounters! Plus, stretch goals can add 3 mega tables; Crazy Creatures, Randomized Rooms, and Lavish Loot. All the tools needed quickly craft your own dungeon!
A massive megadungeon boxed set with 30 levels and a year of real-time adventure! DCC or 5E, regular or clamshell edition. Plus gemstone DCC dice!
Explore the galaxy of the Astral Union with your friends as you help make space a peaceful place. Pilot your mech companions around the stars together in this lo-fi Multiplayer TTRPG. A follow up to the ION Heart Solo RPG.
Get a complete guide to how dungeons work, and how an adventurer act in dungeons. "Dungeon Delvers" is packed with new mechanics, items, feats, NPCs, and more...
Inkvein is a caving-centric megadungeon crafted for MÖRK BORG, drowned in inky horror. Emerging from the quill of ENNIE nominated Murkdice and published by ENNIE winning Space Penguin, this tomb of monochrome terror is not to be missed!
This crunchy 5E sourcebook elevates your adventure to new heights with flying mounts for all characters and their adversaries! Variant cover by 2014-era legend Hydro74 is hobby trade exclusive! Plus exclusive play mat, pogs and pawns for tabletop play!
Druskara is a brutal sandbox setting made for use with Shadowdark where the world evolves with or without you and your choices reshape the realm.
Fulfilled
A Lost & Found game of a giant robot, its many pilots, and the passage of time, and a Wretched & Alone game of a mecha mechanic.
Triple-O is a tool for solo RPG players who want to invert roles and play as the GM instead of a character. Originally launched as a one-page solution, this new zine version brings more random tables, examples, and new use cases!
You wake up dead. It’s a lot to take in, but there’s no time for philosophising- you’ll need to travel between Earth, Heaven and Hell to figure out whodunnit, howdunnit, and whydunnit. A game about death, levity and finding out hard truths.