15+ projects backed in 2025
A media-fueled toolbox and adventure for the Mothership RPG. BREAKING NEWS drops you into Prospero’s Dream, where information is currency and factions fight to control it. Every lead drags you deeper. Whose truth will you print, and what will it cost you?
A murder mystery aboard Prospero's Dream! After a delivery gone wrong, will your crew uncover the plot to eliminate them before it's too late?
Eighteen Mothership veterans tear open the Spinal Crux District, a 56pg zine detailing the EYE and its twenty Blocks on Prospero's Dream.
A time-looping murder mystery set in a sandbox sector of The Dream. Can you solve a murder before it happens, or will time tear you to pieces?
Explore the mysteries of a sect of Solarians with a powerful understanding of Solar Astrology, 2 unique classes, new items for innovative problem solving, and both ties to Prospero's Dream, and a mandate to explore abroad.
All On Red is a tense sandbox investigation module set on the perilous mega-station Prospero's Dream. Speeding trains, a vicious gang, a clinic on the brink of failure, and a rebel plot all collide in this pressure cooker adventure!
Fulfilled
Turning back leads somewhere new. The gun in your hands is missing. The ringing grows louder.
Return to Netjeru in this updated, cleaned, and re-edited version of Graveyard of the Gods! Mine through the carcasses of the ancients...or die trying to make it rich!
Expand the world of Cloud Empress with three evocative new zines. Cloud Empress is the Nausicaa-inspired Ennie-award-winning ecological science-fantasy tabletop roleplaying game based on Mothership 1E's Panic Engine.
Flotsam drifts on artificial tides in a remote coastal outpost. Document what happened to the crew of this sea-struck facility, or add yourself to the ledger.
Knockoff is a solo journaling game where players cut and paste fabric patterns to create a dress. It's about a desperate fast fashion designer named Marcos, who discovers a cursed dress design from an estate sale.
TERRORS FROM THE COSMOS - SERIES TWO is a boxed set of 5 sci-fi horror adventure pamphlets for the Mothership 1st Edition sci-fi horror RPG game system, and easily adapted for play with any sci-fi RPG system.
A four-fold pamphlet filled to the brim with Android Class Variations, New Items, Upgrades, and a new Panic Table to give your Android PCs more flavor!
A Toolkit for warfare, military tactics, and planetary annihilation! See new worlds, meet new people, try and kill them all and make a buck doing it!
A thrilling three act adventure of cosmic horror for The Mothership Sci-Fi Horror RPG including a crashing ship, a mystery in a colony, and a three-level underground temple. Will you survive the return of Black Emperor as he pierces the veil of reality?
A dungeon crawl for the Mothership sci-fi horror RPG through the lost printer colony of Burgom's Haven
Not Enough Scoundrels is a 32pg zine of space truckers, shady smugglers, crooked spacecops, black marketeers, and the spaceships they live & die by. Do Crime. Get Paid or Die Broke. For Mothership the Sci-Fi Horror RPG.
A missing scientist. An art deco pharmaceutical conference centre, now used for... other things. Massive bounties. Zero chance things will go wrong. (3 truths 1 lie.)
Sentenced to hard labour, your prison transport crashes and you awaken to a living nightmare. A mysterious fungal infection ravages the penal mining colony. Will you live long enough to escape? A 48 page zine!
A neon noir murder mystery on a rogue planet, drifting into the dark between the stars. Intrigue, danger, and conspiracy lurk among the tarnished dreams of Interloper.
Meet your new criminal fixer and discover 4 villainous crews stalking the solar system. Will you hire their services as thieves and assassins or enter their ship lairs to track them down and bring each to justice?
Conspiracy lurks within this mothership module detailing a racing-obsessed pirate station in the depths of the Rimspace.
A campaign framework for a forgotten haven of pirate plunder
A 16-page Mothership RPG module about a resort colony called Midnight, the trouble the Crew will find there, and what'll happen to it all when time runs out.