A card-based ttrpg by Matthijs Holter and a homage to South American magical realism. Play a whole campaign with zero prep and watch the characters' lives entangle between the mundane and the fantastic, like in A Hundred Years of Solitude.
Deeds Drawn is a GM-less, narrative-driven, pocket TTRPG for storytellers and strategists. Your cards are your character, your skills, and your adventure oracle. Built for solo and cooperative play.
My Very Own Forest Spirit is a stroll-playing game inspired by My Neighbor Totoro. Play by yourself or with friends while on a hike or nature walk in this innovative game of magic, imagination, mindfulness and time in nature.
Gossamer Frontier is a witchy, sci-fantasy solo-TTRPG with a narrative focus. In a time of strife, become the Captain your people need. Build a crew, earn their trust, and find companionship along the way.
The Devil in the Glass City is an adventure zine for Mausritter. Players will explore a haunted city suspended in a grand Chandelier that features a massive fair, strange spirits, a Ferris wheel and a devilish bargain maker.
An absurdist tabletop roleplaying game about the inane hilarity and mundane horror of everyday life, inspired by Welcome to Night Vale, Alice in Wonderland, and Gravity Falls.
THE JOB is a tabletop roleplaying game, leaning into the narrative, story-driven genre. In conventional RPGs, winning or losing is irrelevant. This game, however, has a clear objective: to pull off a heist. You either do it, or you don’t.