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Beto

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Hi, I’m Beto. I’m a gameplay programmer with over 15 years of experience in AAA game development. I started at Ubisoft and spent the following ten years at Rockstar Games, contributing to projects like Red Dead Redemption 2 and spending seven years working on GTA6.

Long before my professional career, I’ve been a tabletop RPG player since 1993. That early love for collaborative storytelling and systems design is what originally inspired me to pursue game development.

After reconnecting with tabletop RPGs during the pandemic, I decided to leave Rockstar and GTA6 to build Argo — a next-generation Virtual Tabletop. My goal is to bring modern game development techniques, real-time systems, and immersive tools to the RPG community, and to build Argo transparently, together with its players.

 

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