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Perry Davis

CREATOR
i’m Perry Davis, a platform architect by trade and a system designer by heart. With over two decades in software engineering, I specialize in building clean, scalable systems that last. Grim Strata is the culmination of that experience—a project where I treat game mechanics with the same rigor as high-availability infrastructure. I value high signal density, strategic depth, and long-term maintainability over shallow spectacle.

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