15+ projects backed in 2024
15+ projects backed in 2025
20+ projects backed in 2026
A terrifying game of overcoming supernatural creatures, played in the vein of pulp magazines and horror films from the 1900s.
Fulfilled
A dark academia solo journaling game from the creator of The Wretched, bringing new mechanisms and methods of storytelling to the Wretched & Alone engine.
Infinite worldbuilding in your pocket! A Post-Fantasy game by Viditya Voleti, award-winning designer of Bloodbeam Badlands, Space Between Stars, and more.
A SOLO TTRPG where you take on the role of a sole survivor of a facility catastrophe. Map out the facility and combat entities while finding a means of ESCAPE!
Describe the rooms of a grand hotel and the people who live and work there through a series of challenging descriptions.
"Cabin in the Wood" but for Hallmark Movies, a tabletop roleplaying game!
Going For Broke is a fast-paced sitcom roleplaying game about a collective house scrambling to get enough money together. Choose your roommate, jump into an ill-conceived plot, and try to get that coin. 4-8 players, 40-70 minutes.
Zhenya’s Wonder Tales is a set of 6 card games retelling dark, Slavic-inspired fairy stories in 1-2 hours. Play a prince, a werewolf, an orphan, a monster hunter, and more to make difficult choices that drive characters towards uncertain endings.
A thrilling three act adventure of cosmic horror for The Mothership Sci-Fi Horror RPG including a crashing ship, a mystery in a colony, and a three-level underground temple. Will you survive the return of Black Emperor as he pierces the veil of reality?
Black Mountain features the high-peaked fortress of Margath, home to the black sorcerer and his mysterious cloaked servants. Compatible with the Dungeon Crawl Classics Role Playing Game.
Death Guaranteed Games bring you a zero-level funnel adventure for Dungeon Crawl Classics! A great introductory module for new players to DCC, but easily adapted to campaign play after the death of a beloved character. After all, it starts at a funeral.
Keep the Faith is a storytelling game about a religion in transition. Elements of role-playing and board gaming combine to make an experience that is designed to welcome to new role-players. It plays 2-5 players in 60-90 minutes.
This is a 0-level funnel for DCC RPG—featuring an introduction to DCC spell casting and rules for illumination. An aid (Illumination pad) for tracking light and providing quick reference rules can be added.
Five new horror tabletop zines from Adam Vass! Vampires, demonic spirits, cryptids, and much more.
A dungeon crawl for the Mothership sci-fi horror RPG through the lost printer colony of Burgom's Haven
You are a cat and have recently arrived in a new home. Now you're alone in this unfamiliar environment for the first time and set out to explore it. Will your exploration be cozy and cute or chaotic and destructive? (GM-less/solo TTRPG for 1-4 players)
A campaign path for levels 0-5 compatible with Dungeon Crawl Classics! Six adventures inspired by the classic GDQ series take the PCs from humble beginnings to fighting the primal forces of chaos and saving their world from certain doom!
The Golden Idol of En-Tridar is a 1st level adventure made for 3-6 players using the Dungeon Crawl Classics RPG. A sinister dungeon gauntlet, created by a vow made to the Hidden Lord, hides several golden idols but only one is the true idol of power!
A missing scientist. An art deco pharmaceutical conference centre, now used for... other things. Massive bounties. Zero chance things will go wrong. (3 truths 1 lie.)
Work for Arrow Biomed performing extrajudicial abductions of privileged addicts on their behalf of wealthy benefactors. Kick down the door and drag your target out of whatever drug den they’ve ended up in. For a hefty price, that is.
A campaign framework for a forgotten haven of pirate plunder
Red Fern Kennel Club is the perfect campaign setting for prisoners seeking a unique form of canine rehabilitation.
A 16-page Mothership RPG module about a resort colony called Midnight, the trouble the Crew will find there, and what'll happen to it all when time runs out.
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.