15+ projects backed in 2024
15+ projects backed in 2025
Blood, bile and oil. The Dream is begrimed. Hygeia Interplanetary is offering to fix that. A lemony-fresh adventure surrounding one elite janitorial team's disappearance whilst attempting to scrub down a fragment of Prospero's Dream.
PROSPERO'S DREAM is the new campaign setting for the Mothership Sci-Fi Horror RPG. It expands and augments the content in the award-winning module, A Pound of Flesh. The boxed set contains three zines, warden's tools, and so much more.
A campaign setting for a Prospero's Dream that has fallen into the hands of a totalitarian empire. It contains three major storylines, dozens of locations, NPCs and several missions that take place after the events of A Pound of Flesh.
Return to Netjeru in this updated, cleaned, and re-edited version of Graveyard of the Gods! Mine through the carcasses of the ancients...or die trying to make it rich!
A storytelling game of four doomed musicians and their poor decisions.
Fulfilled
A sampler of bite-sized roleplaying games suitable for any occasion.
Flotsam drifts on artificial tides in a remote coastal outpost. Document what happened to the crew of this sea-struck facility, or add yourself to the ledger.
Knockoff is a solo journaling game where players cut and paste fabric patterns to create a dress. It's about a desperate fast fashion designer named Marcos, who discovers a cursed dress design from an estate sale.
TERRORS FROM THE COSMOS - SERIES TWO is a boxed set of 5 sci-fi horror adventure pamphlets for the Mothership 1st Edition sci-fi horror RPG game system, and easily adapted for play with any sci-fi RPG system.
Based on the award-winning board game Terraforming Mars and officially licensed by FryxGames, Terraforming Mars the tabletop role-playing game takes the board game experience to the next level.
A Toolkit for warfare, military tactics, and planetary annihilation! See new worlds, meet new people, try and kill them all and make a buck doing it!
A thrilling three act adventure of cosmic horror for The Mothership Sci-Fi Horror RPG including a crashing ship, a mystery in a colony, and a three-level underground temple. Will you survive the return of Black Emperor as he pierces the veil of reality?
A dungeon crawl for the Mothership sci-fi horror RPG through the lost printer colony of Burgom's Haven
Jurassic Park meets Reality TV. Your crew crashes on a moon-sized zoo of genetic engineers—can you escape?
"Operation Golden Cut" is a sci-fi horror adventure for Mothership RPG. Navigate a war-torn mining moon, steal valuable cache of gold amidst brutal corporate conflict, and survive the horrors of human greed and warfare.
A premier deck of 50 cards featuring full color art on the front and Mothership stats on the back to be used as NPCs/PCs for all of your Mothership games!
A campaign framework for a forgotten haven of pirate plunder
Red Fern Kennel Club is the perfect campaign setting for prisoners seeking a unique form of canine rehabilitation.
Deputised with the full legal powers of Janus Corp, the Crewmembers must identify a rogue scientist leaking data off-colony. The only problem: everyone on the station is an exact clone of the same man.
Who Killed Brianna Pilgrim? Catch a killer onboard Trellick Station in this deluxe campaign adventure for Mothership 1e.
Death Pays All Debts adds a new tower in the depths of Prospero’s Dream loaded with loot and danger. Enterprising crews robbing the tower can walk away made for life. Unlucky ones will perish in the attempt… or worse.
Indiana Jones meets Stargate in this desert delve to uncover ancient alien secrets before they're lost forever beneath shifting sands. Includes a smuggler's toolkit for continued adventures in the desert and across the Outer Rim.
A neon noir murder mystery on a rogue planet, drifting into the dark between the stars. Intrigue, danger, and conspiracy lurk among the tarnished dreams of Interloper.
Meet your new criminal fixer and discover 4 villainous crews stalking the solar system. Will you hire their services as thieves and assassins or enter their ship lairs to track them down and bring each to justice?