15+ projects backed in 2025
20+ projects backed in 2026
GLIDE 2 is a solo (and cooperative) sci-fi tabletop RPG adventure game inspired by Dune. Players travel across the world of Eridoor, exploring, delving, and making connections with other inhabitants, shaping a personal story.
The Circle of The Fractured Path Druid. A fun, powerful, and playable subclass plus new spells, items, and creatures! #Zinetopia
A chaotic, wickedly fun TTRPG by Goosepoop Games where you, a demon (obviously) must run a successful food truck. Complete wild orders, gather cursed ingredients, cause mischief, and laugh your way through any setting using a fast, card-based system.
A book of games and writing that flips the lens on conventional cryptid lore. In this zine, cryptids are beings with vivid lives, goals, and stories of their own to share. Don’t solve the mystery. Be the mystery.
Fulfilled
A Lost & Found game of a giant robot, its many pilots, and the passage of time, and a Wretched & Alone game of a mecha mechanic.
Gunslingers traveling across a dying world of magic and mayhem on a quest to find the Black Tower standing at the center of it all. The Black Tower Hack is an NSR ttrpg built on the Black Sword Hack and inspired by Stephen King's The Dark Tower series.
A story game about the promises that capitalism makes, the compromises it demands, and the complicated shapes people shape themselves into, to make those two things make sense.
A 54 card set of TROIKA themed, traditional playing cards rendered in lush watercolour by Shuyi Zhang.
Run a magical Café, protect the world's magic, and tell a story... one Latte and a couple of D6s at a time! Pumpkin Spice is a magical, cozy RPG illustrated by SimzArt, inspired by Kiki’s Delivery Service, Legends & Lattes, Coffee Talk, and more
Every character has to sleep. Explore camping gear in your RPG with real history, optional rules, magic item, monsters, and more!
Build a map together as you explore a world changed by a magical apocalypse.
Index Card RPG adventure blends classic sci-fi exploration with creeping horror. It challenges players to rely on teamwork, quick decisions, and a healthy dose of paranoia as they push deeper into the derelict station.
1 New method to create One-Shot 10 One-Shot/2 Pages adventures 10 Signature Villains 10 Memorable NPCs Low prep. Clear structure, designed to be played with the system you like!
A short rules supplement offering guidance on how to use communicable diseases in your campaign. Includes entries on 30+ IRL-inspired afflictions to give your PCs more challenges to avoid or overcome.
A zine about the multiple ways the humble hex can be used at your tabletop RPG including a hexcrawl that allows you to string all those ways together
Take up the mantle of the Sisters of the Dawn - witches trying to save the universe from the nihilistic demon-cult the Order of the Dark Wheel. Lighter than GURPS lite, you'll be slinging fireballs and hanging out with your familiar in no time!
A scifi adventure game inspired by Cairn, Into the Odd, and Mausritter. Discover bizarre worlds, fantastical alien creatures, ancient spacecraft, space pirates, and the depths of the unknown.
Sword & sorcery fiction accented by great art. Our magazine explores the boundaries between the old and new, challenges where the genre is and was, and tells some kick-ass stories. The magazine is published in softcover and digital formats.
Sword & Sorcery magazine featuring short fiction, non-fiction, and gorgeous art. Made with love for the classics, and an inclusive, boundary-pushing approach to storytelling! Luxurious hardcover, classic softcover, and accessible digital formats.
Tales of Blood and Roses was a critically acclaimed horror zine, published in 2011 and 2012. ToBaR will return for a fourth issue in 2026, featuring Kevin David Anderson, an interview with John Gregory Betancourt, and other horrific surprises.
In On Call, you play as a werewolf who can’t shift during the full moon cycle (night before, during and after the full moon). Instead you and your colleagues are on call - dealing with any issues that arise that are tied to any of your pack members.
The Johnsons have it all; a big house, a trust fund, beautiful cars. They only have one problem: You. Meet the Johnsons is a No Dice No Masters game where players take the role of a family member and their tormentors.
Threads We Share is a game about the emotional arc of a relationship, traced across three defining moments in time. You and your partner in play take on the roles of two people whose lives intersect with weight and meaning.
Find your "white whale" in the caretaking of a magical bookshop, use tarot cards to guide solo journalling and book curation. Learn to build collections for the future.