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The classic game of Chess paired with clever Joke cards that require unique and innovative strategies to master! Designed by Carl Chudyk.
"We watched Cthrion Uroniziir try to reduce the timescape into one singular universe, wiping out reality as we know it. She was defeated, and we see her cage every day."
Since the Night Market opened a month ago, micefolk have traveled from miles around to revel in culinary delights and exotic entertainment. Everybody wants a paw in on the action and it all comes with a cost. STEP RIGHT UP!
Fulfilled
Creep through less-than-abandoned mineshafts, seek a seer atop a sombre gravestone, flee a treetop tea party without becoming cinders, and get caught in the crossfire of a raid upon a bomb-turned-vault in this bundle of mouse-sized adventures.
A bundle of Mausritter adventures where mice explore from abandoned forest shrines to subterranean cursed caves.
Fight to free your home from the terrible rule of The Baron in this campaign for Mausritter.
A trove of hand-drawn items, weapons, & magical gear for your Mausritter games—plus a Crafting "Recipe" Manual to create more complex items! Perfect for tiny heroes & big adventures. Add charm, depth, and creativity to every session!
Return to the forest of Pwyll from Tiny Fables for more dark, mysterious, and whimsical adventures for Mausritter.
Christmas Cards with Escape Room Puzzles Inside? Yes, please! Grab our in-stock best-selling holiday mini-games.
Vermin 2047 is a survival and cooperative TTRPG set in the post-apocalyptic world of 2047. Discover two new books and grab one of the last Ennies-nominated Survival Kits!
A range of play-at-home puzzling mysteries.
An ambitious, interconnected, and beautifully illustrated setting for Mausritter, transforming an amusement park into a vast mouse-scale kingdom of peril, potential, and play. "Redwall meets Rollercoaster Tycoon (with a touch of danger and drama)"
Mausritter: Junk City is the new official campaign for everyone's favourite mice game.
From the birth of roleplaying to the discovery of the Forgotten Realms, from the rise of Basic D&D to the fall of Mystara, historian Shannon Appelcline brings you the story of OD&D, Basic D&D, and AD&D 1e in Designers & Dragons: Origins.
The Company’s New Groove is a Narrative and Character Driven Club Crawl with the Deadliest Afterparty.
stand\DELIVER is a dueling adventure in Prospero’s Dream’s seedy entertainment district, The Dek. Play as Pirates or Security Agents caught in a tainted drug conspiracy. Features new gear, cybernetics, personal quests, and horror-mutation twists.
Skeevy lawyers try to take control of the advocate gangs aboard Prospero's Dream in this zine for Mothership RPG. It's all out war, how are you going to put your thumb on justice's scale?
Explore the mysteries of a sect of Solarians with a powerful understanding of Solar Astrology, 2 unique classes, new items for innovative problem solving, and both ties to Prospero's Dream, and a mandate to explore abroad.
Neighborhood crime drama sandbox module for Mothership RPG. Deep in the belly of an enormous space station, pressure mounts & schemes unravel as corpo security tightens the screws.
A dungeon crawl/heist/mystery scenario in a fine dining restaurant set on the space station Prospero’s Dream.
Prospero's Mall & Outlet failed project is being consumed by its own Lucid-AR tech. Street crews fight back with graffiti, skating, and style, keeping the holo-horrors at bay.
Blood, bile and oil. The Dream is begrimed. Hygeia Interplanetary is offering to fix that. A lemony-fresh adventure surrounding one elite janitorial team's disappearance whilst attempting to scrub down a fragment of Prospero's Dream.
A campaign setting for a Prospero's Dream that has fallen into the hands of a totalitarian empire. It contains three major storylines, dozens of locations, NPCs and several missions that take place after the events of A Pound of Flesh.
A media-fueled toolbox and adventure for the Mothership RPG. BREAKING NEWS drops you into Prospero’s Dream, where information is currency and factions fight to control it. Every lead drags you deeper. Whose truth will you print, and what will it cost you?