Come one! Come all!! Welcome to Mr. Ringtail’s Menagerie!!! Explore a Level 1 DCC RPG adventure where you will discover the sinister, hidden secrets of this uniquely strange exhibition. Race to find the missing guests before you become missing too!
This 3 adventure set for Comic Crawl Classics pits superhero PCs against that most classic type of supervillain - mad scientists. Can the hero teams save their cities from these nerds gone bad?
Play mystery-solving teens at wizard school! This is a standalone ttrpg that focuses on hijinks and investigation. Compatible with Dungeon Crawl Classics (DCC).
Hundreds of pages of Aztec inspired TTRPG Adventure for Dungeon Crawl Classics, OGL and more! Your band of every day folk get caught up in an unjust system and spark a revolution to bring down the fascist bastards with the might of your ancestral gods.
From Timothy Brown, one of the original creators of Dark Sun, comes Dragon Kings: a savage fantasy setting of dying worlds, ancient powers, and brutal adventure. Rugby-Melee Games brings it to life for the Dungeon Crawl Classics RPG!
The classic era of Elric in a stand-alone tabletop role playing game!
A setting based zine for the roleplaying game, Mutant Crawl Classics.
Fulfilled
For use in the Shudder Mountains campaign setting, this fourth-level adventure module pits PCs against a demonic force threatening to take over the oblivious villagers of Steller.
The Eye of God is the first adventure in the new Apocalyptic Adventure! product line for MCC RPG (from Explore Dungeons). Designed to easily transition your players from Dungeon Crawl Classics (DCC) RPG to Mutant Crawl Classics (MCC) RPG.
This triple-dog-dare adventure anthology presents 3 all-new adventures focused around "Camp Wallamanitu" - a crusty, lakeside summer camp filled with intrigue, danger, and a mystery-heavy past.
A massive megadungeon boxed set with 30 levels and a year of real-time adventure! DCC or 5E, regular or clamshell edition. Plus gemstone DCC dice!
8 unique modified 20-sided dice gives you new options for critical hits and fumbles! A full dice chain from D3 to D22 & a D36 that doubles as 2D6. Each of these dice offerings is matched with unique new magic items for DCC & 5E.
The ultimate mega dungeon accessory to bring unfinished areas to life with over 100 encounters! Plus, stretch goals can add 3 mega tables; Crazy Creatures, Randomized Rooms, and Lavish Loot. All the tools needed quickly craft your own dungeon!
Witness the Children of Bobugbubilz, driven into the depths by an angry god, claw for the surface... to feed. For 5E and DCC RPG. Compatible with Castle Whiterock from Goodman Games and part of Mega Dungeon Month!
This 48 pg book features NEW illustrated plates (by C. Aaron Kreader) of each level in Castle Whiterock. Now 5e or DCC judges will have rendered handouts, unique notes from the original designer, and remembrances of the greatest dungeon story ever told!
Explore the mysteries of a time-traveling tower under siege in this mind-bending adventure! Compatible with Dungeon Crawl Classics and 5E.
Like your adventures a little WEIRD? Three-eyed goblins, psychic plants, and a carnivorous cauldron (among other things) await you in this Castle Whiterock tie-in adventure for DCC RPG and 5th Edition.
The Madness of Metronax is a low-level adventure for Dungeon Crawl Classics and 5e that increases ties between Castle Whiterock and nearby Cillamar. And it has magical giant ants!
A 5th Edition/Dungeon Crawl Classics Zero-Level horror adventure.
This Castle Whiterock expansion brings the party into a forest dominated by lycanthropes. Can the PCs survive long enough to find their way back? Included is a DCC rules expansion to handle characters with lycanthropy.
The PCs (and various NPCs from the Inn of the Slumbering Drake) are transformed into monsters by Drugila the orc’s botched ritual. They must quest to return themselves to their original form and stop Drugila’s masterplan.
Enhance your Castle Whiterock campaign with two new tie-ins: When Dying Unicorns Dream, a new adventure for DCC & 5E, and The Castle Whiterock Adventurer's Journal, a deluxe system-neutral player companion for chronicling your descent into Whiterock.
Does your party want some great loot? Look no further than the heirlooms and lore of steampunk gnomes, as your party helps reclaim a merchant's long-lost heritage? In conjunction with Megadungeon Month: Steamlander, a DCC - Castle Whiterock adventure.
Seekers ov the Other Worlds is a 3rd level campaign for Dungeon Crawl Classics that takes your characters on a cosmic multiverse-spanning adventure into the unknown! Discover strange worlds, battle unearthly adversaries, discover new allies & patrons!
A super-sized special collectors edition of Crawl! fanzine, no.1, the original zine for Dungeon Crawl Classics RPG. Many editions exists but not like this one.
Survive the slow death of a world run by broken AIs. Explore the Shatterlands—a living apocalypse where machines dream, faith mutates, and humanity decides what deserves to survive. Campaign is to finish funding core artwork for the book.
Two funnels for 0 level characters in a Gothic romance/space fantasy inspired by The Locked Tomb, Clark Ashton Smith, and Arthuriana - "Sisterhood of the Splintered Bone" and "This Rose Will Never Die." Available for Dungeon Crawl Classics and Shadowdark
The first module in a series of 7 that can be played in one to two sessions each. Players will have to gather 6 ancient blades, then decide to destroy them, or use them to summon forth the Chaos Lord that created them in a time long forgotten.