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They surround you from the black...shambling horrors, lumbering ape-men, impossible flying monsters, tentacled abominations, alien abductors, forest-dwelling cannibals, and all the horrors of the blasphemous Deeper Dark. Every cell in your body screams at you to run, but you stand firm, your handgun at your side, ready to blaze away to protect those who cannot protect themselves.
The Codex Monstorum is the bestiary for the Amazing Adventures role playing game. In this volume you will find a catalogue of well over 100 brand new monsters and all of the terrors you need to run a game of urban fantasy, pulp adventure, stark horror, and more! This book provides a wealth of options of just about any genre of play, from the classic Grays of UFO lore to the wendigo, the body-horror Disciples of the Flesh, and the Loup-Garou, a lycanthrope that once turned, can never turn back.
The Codex Monstorum is the bestiary for the Amazing Adventures role playing game. In this volume you will find a catalogue of well over 100 brand new monsters and all of the terrors you need to run a game of urban fantasy, pulp adventure, stark horror, and more! This book provides a wealth of options of just about any genre of play, from the classic Grays of UFO lore to the wendigo, the body-horror Disciples of the Flesh, and the Loup-Garou, a lycanthrope that once turned, can never turn back.
Within these pages you will find aliens and sci-fi monsters, cryptids from all over the world, horror movie monsters, Lovecraftian horrors, and urban legends to chill the blood and make the spine crawl. From UFO investigators to cryptid hunters or survival horror heroes trying to make ends meet while fighting off the invading hordes, this book has it all! Also fully compatible with Castles & Crusades, this ain’t your grandma’s Monstrous Manual. The long-awaited monstrous tome for Amazing Adventures is here at last!
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