The Street Wolves are back in Heart of Glass, an adventure supplement for Street Wolves: Turbo Edition featuring the Wolves out of their element faced with a deadly mystery and a terrible conspiracy deep in Americas heartland.
In 1981 in small midwestern town a group of teenage satan worshippers are caught after they went on a grisly murder spree. It's now 1987. The heroes receive an anonymous letter that reveals that the truth is much more horrifying. Can the Street Wolves survive the Heart of Glass?
The Street Wolves are back in Heart of Glass, an exciting tabletop role playing game mini-campaign where the heroes are out of the element, faced with a mystery and a terrible conspiracy deep in America's heartland.
Inspired by Twin Peaks, Silence of the Lambs, and the thrillers of the Coen Brothers like Blood Simple, Heart of Glass has twists and turns that will rock players to their core.
Heart of Glass begins with a tantalizing mystery where things aren't what they seem. The players take the role of Street Wolves who find themselves in a small town in the grips of a satanic panic. The town's corrupt town council and police force control it with an iron fist. To make matters worse, the Street Wolves are reeling from a recent failure* and are cut off from their usual support. As they progress through Heart of Glass they peel back layers of secrets, dead bodies, and face off against a cunning serial killer.
Heart of Glass is a multi session mini-campaign. In several rounds of play testing it's averaged four three hour long sessions, but it could be less or more depending on the pacing at your table.
Heart of Glass is structured as a sandbox, with players choosing where to go, what to investigate, and how they're going to go about it, but there are enough clues and hooks (and advice for game masters), so they shouldn't get lost and not know what to try next.
* There's tables to help figure out what awful thing happened before the mission.
The central mystery revolves around what really happened in 1981 when a group of teen drifters were accused of several brutal, ritualistic satanic sacrifices. In 1987 the Street Wolves get a lead that those events were actually a cover up and something more sinister happened and is continuing to happen. If they don't stop it, victims will continue to stack up and the Street Wolves find themselves in the crosshairs as they investigate.
NPCs have motivations and goals of their own, which GMs can use for scenes and hooks as well as side investigations and events to made the town feel more like a real place.
An Audio Dimension
As the investigators progress through the mystery, they uncover audio logs in the form of cassette tapes left behind by a previous investigator. Each tape contains clues and with background information to deepen their understanding of the past and the suspects and victims involved.
These audio logs are actually playable sound clips performed and recorded by actor Meghan Rose Caves of Gone Rogue Entertainment and the Wild Cards actual play series.
A New Street Wolves Faction
Heart of Glass introduces a new faction to the Street Wolves setting that is a twisted mirror version of Wolfpack. They're dedicated to bringing down their enemies like the Network of Shadows for all the wrong reasons. This faction appears in the adventure and there will also be a section with details on the organization and key players.
Current Status and Expected Fulfillment
The vast majority of Heart of Glass is written and has been play tested several times. We also have some art done, mostly in the realm of character portraits. At this phase of the project most of the work after the crowdfunding will be to get it into layout and add more art to it (the higher the funding amount the more art) along with any needed maps/handouts, and the audio file recording.
We're looking to fulfill Heart of Glass in Q1 or early Q2 of 2026 barring any extenuating and unavoidable delays.
What Will it Look Like?
At Table Cat Games we pride ourselves on having the highest production quality possible from art and layout to the final printed product. While we don't have Heart of Glass in layout to show you what it looks like now, it will be very similar to the other Street Wolves products we've released.
Street Wolves is an exciting tabletop role playing game setting that's licensed for Savage Worlds. It's set in a slightly altered 1987 and it's powered by synthwave music and art. Influences include Miami Vice and the movie Drive, and tons neo-noir movies, 80s films, shows, pop art, advertisements, and music.
The Street Wolves are a rag tag group of vigilantes, opposing evil hidden in the neon shadows of yesterday. They fight to help those that can't. They come from many backgrounds including detectives, thieves, con artists, hackers, and former soldiers.
Try it Out!
To get a taste of Street Wolves, check out the free Jumpstart right here. It's got enough info and details on the world to get you into the setting, plus a healthy multipart adventure!
What's Savage Worlds?
Savage Worlds is the core ruleset for Street Wolves. Table Cat Games is an Ace license holder with Savage Worlds, meaning we have the top tier license for making Savage Worlds compatible products. Savage Worlds supports long form investigations, thrilling chases, and exciting combat. You can get SWADE on Drive Thru RPG.
And because we're an Ace we have to put this legalese right here:
“This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.”
There are several award Tiers available (and be sure to check out the add-ons)!
Heart of Glass: System Agnostic (PDF)
This version of Heart of Glass removes specific Savage Worlds rules mentions for easier conversion to your favorite setting. Heart of Glass is suggested for settings like Gumshoe, Year Zero engine, and any other system that handles "modern" investigations.
Street Wolves: Heart of Glass - Savage Worlds (PDF)
Get Heart of Glass that uses Savage Worlds rules in a digital PDF.
Street Wolves: Heart of Glass - Savage Worlds (Physical + PDF)
Heart of Glass Savage Worlds version as a soft cover, physical book plus a PDF. The physical copy is going to be digitally printed and will be of a much higher quality than that found with print on demand books.
Heart of Glass (Physical + PDF + Cassette Tape)
Get Heart of Glass that uses Savage Worlds rules as a soft cover, physical book plus a PDF. The physical copy is going to be digitally printed and will be of a much higher quality than that found with print on demand books.
As a super limited bonus, get the audio logs on a real cassette tape.
Street Wolves Heart of Glass Radical Bundle (Print + PDF)
Not only do you get Heart of Glass as a book with a pdf and a real cassette tape, but you also get all the published Street Wolves books to date! That includes the Street Wolves: Turbo Edition core setting book. It's a $135 value for $100 bucks.
Street Wolves: Turbo Edition core setting book for Street Wolves
Street Wolves: Heart of Glass
Street Wolves: Turbo Dreams adventure edition.
Street Wolves: Dead Hand campaign.
Street Wolves: Jumpstart; includes the multi session adventure "Two of Hearts"
Heart of Glass is a little unique in that there's the audio files as a part of the adventure. We would like to be able to cover the cost for the voice acting and studio time to record them. We'd also like to cover the cost of more art.
And as always, printing is really expensive! We want to give you the best quality Street Wolves experience that we can versus the kind you get from print on demand.
Crowdfunding helps us secure the costs we need to make the things you enjoy. This crowdfunder has a low goal to help ensure that even if we can get a little towards making Heart of Glass, it will help a lot towards publishing the supplement.
Shipping will be charged when the crowd funder ends.
Here's a current rough estimate of what shipping looks like for a single copy of Heart of Glass to give you a ballpark for shipping costs right now. This may (and probably will) change as shipping prices seem to increase frequently:
USA: $9 (most places)
Canada: $16
UK: $20
If these estimates seem too high for you, please consider backing at a PDF tier. Thank you!
Currently, we only have the capacity to ship to the following countries: USA, Canada, UK. If you are not in the U.S. you're responsible for any VAT/import fees.
Shipping Note: Please note that shipping will be collected after the campaign ends.
Table Cat Games is an ENNIE nominated one dude and three cat tabletop game publisher dedicated to making awesome, unique, and radical games for cool people.
Table Cat Games wouldn't be anything without the guests that contribute their time and talents. So far on Heart of Glass we have:
Meghan Caves (Voice Actor/Audio Producer): Meghan is a multi talented actor and owner of Gone Rogue Entertainment. Savage Worlds fans may recognize her from the popular Deadlands (and ETU) based actual play series Wildcards or the Harbingers actual play series. She's bringing the audio logs to life.
Nataly Zhuk (Artist): Nataly is a 2D artist for publishing and games and an aspiring visdev artis based in Ukraine. She's worked with Hit Point Press, Symbiosis Games, and Crystal Point Games. She's worked on practically every Street Wolves release as well.
Artisanally Crafted By Humans (and Cats)
You can be assured that all writing, design, and art is humanmade, with no artificial text prediction or computer image rearranging involved. It's hand crafted, artisanal role playing game design with real humans putting real passion into the work!