I think my two biggest concerns for this are how to scale the difficulty of the game (solving climate change is hard, and it would be great to have an easier version than one based on reality to get some wins under our belt and encourage us to get there), plus I would love to hear more about how the game scales for different number of players. I get that you only select a 2 of the possible entities for a 2-player, but how well does it work? How much has it been playtested at other player counts other than 4 players? A designer's diary might be a great update to have that could talk about these points.

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