What brought you to the page? And would love to hear what you're most excited about!
Hello, I understand that many people can't wait to get their hands on the game, but remember the following: 18 days ago the ship arrived in the Netherlands. 9 days ago it was said "Soon—just checking the box packout one final time so there are fewer breakages" There are ~9000 backers. Let's assume the boxes for Europe contained 3000 copies. If you open a box, add some crumpled paper into it and seal it again that should take you about 2 minutes. That's 30 per hour. That's 240 per day. That will take 1 person almost 13 days. If they have a team, then it will be faster. So everybody, please be patient. This delay is explainable. Having said that, since we don't know how big the team working on it is, we still would like to know a new estimated date for when the packages will be sent to the final carriers. Cheers everyone!
This lack of any kind of information is absolutely horrible, please give us some update on the situation, let us know when you're going to send it, the ship is arrived in Europe, how much time should we wait? Even a rough estimation, now that "By November you'll receive your game" is no longer true, and you are already selling it retail. Unacceptable
I'm getting seriously dissappointed by the campaign; First, the game was planned to be shipped in May 23 and now its almost december; However, a delay in crowdfunding games is basically normal and I was expecting nothing else to happen here. But what really drives me crazy now is the fact, that daybreak was already released in store almost 2 month ago under the name of E-Mission in Germany. You offered to change the pledges for people who were joing Essen Spiel but the truth is, the decision would come with components of lesser quality and as far as I understand, a higher price tag. Now, almost the entire world is sitting on their games and there is seriously NO real communication about the shipping status for EU backers by the reason of damaged packages which is clearly an issue of the distributor. The combination of releasing a game before the actual crowdfunders recieve the game is getting a more and more popular issue and by the fact that there is no real benefit of being a backer in this case (yes you get better components) but on the risk of a damaged game, makes me rethink joining future crowdfunding campaings any soon .... a dissappointed backer
Hey, folks, i thought you'd appreciate knowing that CanPar has messed us their delivery to me. I got a notice of delivery yesterday while sitting here at home and receiving nothing. I checked the Tracking record online and it said "Delivered" and, oddly, signed for by "Joey." I called CanPar and they said "they would look into it." I received no update yesterday and text-chatted them today only to be told they are still "looking into it" and i should "reach out" in 1-3 days if i haven't heard from them. Hardly stellar communication and service. As politely as possible i asked for an update one way or the other by the end of the day. We'll see. Let's hope "Joey" hasn't messed with the parcel.
Played a few games online to get to know the rules before I teach it to others. Would definitely recommend it to get the hang of it (though some actions are resolved automatically without being very clear what was done) Really enjoyed it both in a 3 player game and in solo, though the multiplayer game gets really interesting when you have to work together to solve crisis. First game felt easier and quicker than expected, though we did take easy challenge cards, and there wasn't any setup required. I found it significantly harder with the harder challenges, so it's nice that you can set the difficulty, especially as the more you play it the better you get at combining cards to make powerful actions. Looking forward to getting it on a table in the new year. ------------------------------------ Link for anyone not sure where to find it https://boardgamearena.com/gamepanel?game=daybreak
Project Update: Box issues 🚚📦💥
We're getting reports that 10-20% of backers are having issues with the game boxes breaking and stickers opening/tearing. As you can probably guess, the issue stems from not using plastic coating/reinforced tape on a box containing such a heavy game. We're so sorry—we know it's such a bummer to get a messed up box. We had done a LOT of successful testing prior to shipping, but the failure rate is clearly unacceptable.
Here's our solution: if you receive a damaged box, don't worry for now, just play as normal. Once we've figured out the best way to reprint and repackage the boxes, we'll send out a survey where you can either:
- Get a new box, or
- Get a partial refund, or
- Register that your box had issues, but are OK just taping it up
OK, bummer news over. And other than this box thing, copies of Daybreak seem to be arriving and getting played! Let us know if you've had a chance to play yet!
Onward and upward,
We just did our first play through last night, 3 player family game on the easiest mode (US, EU, China) while we just figured out how the rules worked. Had a wonderful time with it, and really looking forward to more plays. I realize all the backerkit units are getting out there still, but any rough ETA for when an additional printing will run for retail copies? Would love to get more folks with this game.
Just wanted a discussion post of first reaction. Game came. The condition is good so maybe some packaging/shipping was different than others. The thought that went into this game is amazing, I work and have studied and done research in this field for a while (currently enviro tech engineering and the politics around it all etc) and I really can say the art and concepts and general VIBE of the game alone is inspiring and wonderful. I’m so glad I backed this game and I’m so glad it exists. Progress happens and is happening and this game is a celebration/reminder/educator of that as much as it is a cooperative gaming experience. Thank you for all your hard work. I left the eco stickers on my box as a reminder of the effort that was put into making something a step in the future direction for product packaging. I could just sift through the cards all day!