Happy Tuesday, my friends! We’ve had a busy month, so I thought I’d get you updated on what’s going down at TKG.
First, it’s been great to have you all share in our excitement for Megadamage! We love reading everyone’s comments about their favorite short stories and the eagerness to soon flip through the physical copies. If you didn’t have the chance to back Megadamage, we plan to have it available to purchase from the TKG store at a later date. Stay tuned!
Our printer also sent us new samples of the Wages of Sin Deluxe Version. Check it out!
So
Awesome
The cloth-covered hardback gives a lo-fi aesthetic that will look rad on the shelf in between campaigns. In the case of Wages of Sin, maybe all that glitters is gold after all.
It looks like the Wages of Sin books are still right on schedule for April. Daniel says they are ready to be picked up from the manufacturer and should freight to the warehouse next month! If you have any questions or problems, please reach out to my old pal Tyler at [email protected]. Thanks for reading!
Sorry for the late update! Combination of the short month (which always gets me) and a minor family health scare threw off my schedule.
I'm so close to wrapping up layout on the v0.1 draft for PK49. I should have a Backerkit preview draft ready for your eyes within the next few days.
In the meantime, here are some internal spreads to show you what I've been working on as well as Mykell Pledger's amazing character art.
For those of you that aren't aware, this zine has been heavily inspired by the Acid Graphics (or ACD GFX) art scene and design style. So there are going to be lots of beautiful looking spreads to separate the sections of the module and help with wayfinding. Finding a balance between making it look cool and legible and useful has been a task-and-a-half. But I think it's been worth it.
Also, I've gotten several messages outside of Backerkit saying how excited people are for this release so I hope it lives up to the hype. I just want to say a special thank you for the kind words in those messages.
Thank you as always for your support and everlasting patience as I wrap up this project.
Thanks a bunch for your patience. Here is the finalish PDF for Interloper! Hope you enjoy it, should be enough to get your game started if you're looking to be running the mystery module as soon as possible. It's been a while working on this and I'm happy to share it with you.
Bookmarking is still pending but hyperlinks should work.
EDIT: Late pledge backers can't see the link for some reason, but I've just sent this to everyone's email via Backerkit as well.
If you see any typos over the next week, send an email with the typo and page number to [email protected] and we'll work on fixing them in final, final version and send it to the printers.
Can we please get a proper update for this project, please? I know MM24 was rocky and there are other projects that didn't shipped yet, but to my understanding this is the only one who doesn't even have a first version of the pdf for backers to check. Hell, one of the projects from MM25 is already shipped and in the meantime we didn't got a meaningful update for Dog eats Dog since october.
I'm not really in a rush to recieve a product, but I would at the very least expect some honesty and just not radio silence. If there is a problem, please say it. Just don't leave us feeling like idiots for trusting on this project.
We have a brief update about progress, we wanted to post this last week, but we missed the end of the short month of February. We continue to work out our style guide, but our biggest progress has been completing the entire script for Amanda's 7 full-spread graphic novel pages that tell the story of the final two weeks of Brianna Pilgrim's life. I'd never written a graphic novel before, only screenplays, ttrpgs, board games, and academic writing. This made me scared of this task, but it was actually a joy to complete once I discovered the manuscript format used by Dark Horse comics. I'm also so happy that I have such a tremendous artist who I trust to adjust blocking and dialog as she illustrates, I trust Amanda's taste immensely.
We are now on track to have the solo prequel adventure done this month, to give everyone something short and playable. We will also start to share PDFs of each level of the station as we complete them, but we will save the final level of the station (there are seven total) and the back half of the campaign for once the book is finalized. We want y'all to be able to see work while still saving some mystery. We also look forward to getting more eyes on each section as we layout because we can make adjustments as we complete the book.
Wave One Shipping is Complete!
I hope you like my graphic design skills... it is my passion.
If you were in Wave One, your package should have arrived or be landing very soon. I know copies are still reaching places like Australia, so if you’re further afield you may still be waiting on final delivery.
If you expected to be in Wave One and haven’t received a shipping notification, please reach out. You can contact me through BackerKit Help (which automatically includes your backer info) or email me direct at [email protected].
A note for backers outside Canada and the US There were 10 orders that got held up by missing stock. The stock has been replaced and is with ZATU now, those orders should ship this week. Thanks for your patience to the few affected.
Wave Two Commencing ASAP
Wave Two ships this week. This wave is mostly a few later pre-orders and a handful of backers who had card errors. If you've received a payment email, please update your card so we can include you when Wave Two ships later this week or early next.
What's Next for MGG? The Hardlight Adventure Anthology!
My first hardcover, its an over 200-page adventure sandbox, filled with generators, tools, a complete sector of space that connects all MGG adventures past and present. I'm working with Panda on this one too so it’ll match the same production quality you’ve come to expect.
Plus, if you back in the next 24 hours, you're still eligible to get the free PDF "NCID Fleet Guide" pamphlet add-on featuring shipbreaker's-style vessels loaded with adventure hooks, danger, and loads of juicy salvage.
That’s it for March and, with shipping nearing completion, its more or less a wrap for this campaign. It's been an awesome journey and I thank you all once more for joining me on it. Without your support, none of this happens. With that in mind, if anything’s wrong with your order, please reach out via BackerKit or email me. I want to make sure everyone gets what they backed.
I hope you have a blast with Burning Gods and wish you all the best until the next adventure.
After a lot more prepress work than we expected, the print files for the book, stickers, and temporary tattoos, and the manufacturing files for the two patches, were all completed earlier this month. Unfortunately, that was right as the Chinese New Year began, and as a result, we’re still waiting on our printer’s review and approval. We believe we’ve followed their guidance appropriately, so we aren’t anticipating too many more tweaks at this point.
As announced, the preorder store was closed this month so that we can get final order numbers ready for the print run. Once again, if you still haven’t filled out your survey, be sure to do so now at this link: https://devils-due.backerkit.com/
Some good news is that we’re able to have our tattoos printed on a single large sheet, instead of 5 individual copies of a single piece, giving us the space to add more tattoos without additional cost. So we’ve included the Dark Arcana ballo in maschera masks and the signature Devil’s Due skull and crossbones as tattoos that you’ll be able to cut out and apply as well!