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Asmadi Games - Chris
about 12 hours ago
Delays
Sorry for the lack of updates - I am aiming to have an update out this week(I wanted to have it out a month ago). I understand the frustration, and I apologize for how slow the process has been. We're working on a bunch of files right now and will have a lot to show in the update. 
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Asmadi Games - Chris
about 2 months ago
Next update - Aug 7
I'm close on the rulebook, but not quite done. We will be sharing updated PnP files (and rulebook) the Friday after Gen Con. 
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Asmadi Games - Chris
2 months ago
Completion Status Update, Relics Digital Release, Gifts for All, and Gen Con
Greetings from literally The Forge, if the color of the sky the past day is any indication. It's gross outside (we're in the Northeast on the border of the smoke zone), but at least we get a cool fiery-red sunset? I tried to take a photo with my phone but it didn't do it justice. If you're in the nastier areas of the air quality zone, stay safe!

Let me update you on where things are at!

Completion Progress

I'm going to list a bit of a comprehensive components manifest and where they are at, completion-wise. We're closing in on print-ready, but we still need a bit more time to wrap things up. 

  • ODD Base (v2.0)
    • Small cards (Encounter, XP Level, Stairs, etc) - 100%
    • Large cards (Hero, Turn Reference) - 100%
    • Unified Rulebook - 90% (will be in all three core games)
    • Box - 90%
  • ODD Forest (v2.0)
    • Small cards - 100%
    • Large cards -100%
    • Box - 90%
  • ODD Relics (v2.0, the only version!)
    • Small cards - 100%
    • Large cards - 95%
    • Box - 50%
  • Trove / Promo Box
    • Escape Mode - 85%
    • Dungeon Variant Cards - 60%
    • Promo Hero Cards - 95%
    • Abyssal Depths Cards - 100%
    • Aftifact Quest Physical Cards - 50%
    • 3-6 Player Handbook Sheet - 50%
  • Vault Box
    • Box Art - 100%
    • Box Layout (text/etc) - 50%

To be clear, the things that are not done yet are layout/graphic design tasks, not playtesting work. As per our last update, work on the core sets is basically done, just a bit more rulebook work that I need to iron out, and some box updates to reflect additional legal information for both EU/US requirements that've changed recently.

Most of the rest of the layout work is the bonus materials Trove. We're pushing through, although the world has been consistent in its goals to throw rocks in our path outside the realm of work that inevitably sucks time away from our ability to get stuff done. This last month has been unkind to the folks around us, to say the least.

We should be able to tackle what's left over the next few weeks (Gen Con is eating up a big chunk of time in the middle), at which point we will push the print button we have wanted to mash for the better part of this year. I apologize that I haven't been able to get things done as fast as I wanted to get things done, and that it's resulted in all of you getting games later than you would like. As always, if this timeline is not good enough, you are welcome to request a full refund at any time. We're excited about the product we'll be delivering, and we thank each and every one of you for waiting so long for it.

Thank You / We're Sorry Gift

We've worked with our digital partners, Handelabra Games, to give every single backer at every level that's purchased at least one item a Steam key for the base One Deck Dungeon Digital. I know a bunch of you already have it - feel free to pass the key along to a friend! We're also going to give a direct download of the new soundtrack for the Relics expansion.

Both of these will go through the BackerKit system as soon as we can (we are waiting for Steam to generate the 4000 keys to give you).  It should be in the next day or so. I haven't used the digital reward system on BackerKit before, but I expect it to go smooth. Fingers crossed! 

You should get a separate email from BackerKit with instructions on how to download / get the key. You will also see a free $0 game & soundtrack item in your pledge manager if you check your order. It won't affect anything for shipping.

Relics of the Forge - Digital Release

Handelabra has been working on Relics of the Forge over the past year, as we've been working on the physical version of the game. Relics of the Forge will be releasing on Steam, iOS, and Android tomorrow, July 17. Typically we get the physical version out first, but circumstances conspired to put it in the other order this time.

One slight benefit of this, is if we see any serious balance issues over the next couple weeks while we're at Gen Con, we still have time to make a quick change to the print files before they go to press.

Next Update

My goal is to put a final version of the rulebook along with the PnP up for folks to review before I leave for Gen Con. I'll post a short update with those ideally next Friday, or during next weekend depending on how things go. I'll also have some Promo Hero news to share. 

If you're attending Gen Con, we'll be at booth #2555, and are always happy to see folks! If not, we hope you have a good middle of the summer. 
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Asmadi Games - Chris
3 months ago
One Deck Dungeon v2.0
Hey all, we've been working on getting all the files prepped, and I wanted to share a bunch of that work with you.

Relics, and the Vault, will represent the release of One Deck Dungeon 2.0. We're not making any massive mechanical upheavals or other disruptions to the core of the game, but we are making small revisions for QOL and some long-pending art fixes.

Edit: To be clear, this is purely a visual/QOL update (the last printing was v1.9). There are no balance or content changes that make earlier copies of the game incompatible.

Icons Upgrade

As part of the new visuals, we've vectorized all of the basic icons so that they print more consistently and cleanly. Over the past decade we'd accumulated a lot of little variations, and this cleans that all up. In print, they will be slightly less fuzzy in some places. 

Layout / Templates Cleanup

With the updated icons, we've made some changes to the card template. All of the elements are about 10% larger, including fonts. This should give dice a tiny bit more breathing room, and gave us some space to expand the scroll where skills/potions go at the bottom.



This has also allowed us to address a presentation issue that's been around since v1.0 - the way skills and items line up under a Hero card. Below on the left is the old, to the right the new:



As part of the rearranging process, we've been able to make the items and skills line up much more accurately with the hero card template. You can see as well that the stone backgrounds for the four stats is a little more colorful!

Pardon the text fuzziness, the PNG exports are going through photoshop and then BackerKit's image compression - the real cards will have good crisp text!

Compatibility

If you are plaing with a mix of old and new cards, the scrolls and item icons won't line up perfectly, but the game is otherwise fully playable, you shouldn't have any issues.

Rulebook


A big part of this is integrating the new rules for Relics of the Forge into the core rulebook. The rulebook, which will be included in every print copy of One Deck Dungeon and its stand-alone expansions, Forest of Shadows and Relics of the Forge, will include all the rules for those three core sets. Mini-expansions, such as Abyssal Depths and the extra game modes provided in the Trove, will have their own small rules documents.  All of these will also be available as PDFs available for download from OneDeckDungeon.com.

These rules are presented within the rulebook with color-coded boxes indicating the expansion they refer to:


We've also got a separate spread each for Forest and Relics to summarize all their core rules together:



If you'd like to see the whole PDF of the current draft (95% complete, but missing all diagram updates with the newer cards and some other graphics polish) - you can download it at https://onedeckdungeon.com/RuleBook_2_0_DRAFT.pdf

We're wrapping up work on all of the stuff in this update in the next week or so. We have a few other tasks to complete for layouts, but aim to be done and ready to print soon. Release should be this Fall, pending factory/freight/The World.


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Asmadi Games - Chris
3 months ago
Rulebook Work
Hey friends, a quick pre-update.

My work right now has been laying out the unified One Deck Dungeon v2.0 rulebook. Relics, Forest, and Base One Deck Dungeon will all come with the same rulebook, which will contain all of the rules for the major expansions. Expansion rules will have iconography noting which expansion they refer to - the v1.5 and above rulebook does this for base and Forest already. 


In addition, while I'm not changing the way the game is played, we are taking this opportunity to clean up a lot of parts of the rules that've been confusing, some terminology clashes, and trying to make the game as easy to learn as possible from the rulebook, whichever version someone starts with. 

I had hoped to have the whole book laid out by Friday, I didn't quite make it. I'm working on it today and we'll post an update with the rulebook as soon as it's ready to show. There aren't any rules crises, just some things that have been tougher to organize clearly/coherently than I thought. Thanks all for your patience, and sorry again for the quiet period. We're trying to get all the things done! 
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Asmadi Games - Chris
5 months ago
Release Target
Right now, the game is expected to be submitted to the factory for production this Spring. We don't have a precise delivery/release date, that is in the hands of the factory + freight world. Summer/Fall is our goal. 
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Hi, So this proyect has been on the works for more than two years, getting near of the three years line. I was back then excited to get a big box and more value for ODD; not anymore. Is it possible to get a refund for my pledge? Thanks

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So..... Not sure what is going on. Maybe you are sick again, or you lost your computer, or you got hacked, but this is getting frustrating. It has been over a month without any type of communication. GenCon was over on Aug 2nd and we still dont have any communication. Is this project still being worked on or is it done and of to printing? Are we looking at still getting it this year or should we wait till next year to get it?

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Sorry for the lack of updates - I am aiming to have an update out this week(I wanted to have it out a month ago). I understand the frustration, and I apologize for how slow the process has been. We're working on a bunch of files right now and will have a lot to show in the update. 
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Do you think we'll see our games before the 3rd year anniversary rolls around?

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Imagine my surprise to see the Abyssal Depths expansion on the shelf in my Local Game Store when backerkit backers have yet to receive any physical items at all. Any word on when we can expect this?

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