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Chris McDowall
8 months ago
Distribution Update
Hm, what's this?


It's a pallet full of these!



Print copies are now in the distribution centre. Distribution begins next week, so copies should be landing with people over the next few weeks. Next week I'll also send out the final PDF, mostly small typo and wording fixes over the previous version. 

For those who missed out, the game will go on general sale when the backer copies have all been sent out, hopefully around the end of October. 

Bye for now,
Chris


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Chris McDowall
9 months ago
Surveys and PDFs
The Pledge Manager has been set up and approved, so you should be receiving your surveys between by the end of the week. I'm sending out a test batch to a small percentage of backers today, so don't be alarmed if you don't hear anything immediately. I'll also be opening the online store for preorders next week.

Your backer survey will include the option to add on additional print copies of MAC Attack and Mythic Bastionland. Unfortunately Electric Bastionland won't be restocked in time to be included on this, and as previously noted my other games Into the Odd and The Doomed are with other publishers, so won't be distributed from the same location. 

The final PDF (pending any final typo catches before print) will be released next week, and you'll receive an email to let you know when it's accessible through the digital downloads section. 

I'm getting the printing details confirmed, but we're still on track for shipping November. I'll let you know how that progresses.

Bye for now,
Chris
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Chris McDowall
10 months ago
Pledge Manager, US Shipping, and the Arksworn Order
As I'm sure you've heard, shipping to the US is in a very chaotic place right now, so I'm holding off on launching the pledge manager to collect shipping payments until the middle of September when I should have more information. This is also when you'll receive access to the full PDF version. 

This won't affect the fulfilment target of November. Expect an update in mid-September with the next steps forward.

Here's another faction preview:

These are the very minds that made the vast exodus of HumanityFleet possible, now calling themselves the Arksworn Order.


Their Triple Hull MACs can keep fighting past the point of meltdown for other MACs of their class. Even if their weapons have been destroyed they're known for devastating last-ditch ramming manoeuvres.

Spires are a unique module for this faction, often being deployed as a mass of supporting fire as the great MACs trundle implacably forward.

Bye for now,
Chris
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Chris McDowall
10 months ago
Funding Complete! What's next?
Thank you to everybody who backed MAC Attack, funding is now complete!

The next steps are:
  • Next week I'll open up the pledge manager so that you can enter your shipping details, pay for shipping, and add any extra copies of the book you want, including Mythic Bastionland as an addon. This will also be open to non-backers as a pre-order system.
  • Before the end of August I'll release the full PDF. This will be close to the final version, but I might do an update after going to print if we caught any last minute errors.
  • November is still the goal for fulfilment, and I'll keep you updated on this as we get closer.

Bye for now,
Chris
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Chris McDowall
11 months ago
Faction Preview: New Genesis
Time for a look at another faction, this time the twisted remains of the brave souls sent out to terraform worlds on behalf of HumanityFleet, now calling themselves New Genesis.


This faction was one of the trickier ones to get right, but I'm really happy with their final iteration.

Using BioFusion to build their MACs means they move more organically than the hulking machines of other factions, but their more fragile anatomy can lead to chain reactions when hit.

Their special Spine modules are much simpler to understand. Stick them on your units and ram into the enemy. Especially useful when combined with their added manoeuvrability. 

Bye for now,
Chris
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Chris McDowall
11 months ago
Faction Preview: Torchbearer Archive
It's time for another faction sneak peak for MAC Attack, this time the strange intelligence that grew from the HumanityFleet Data Administration - now Torchbearer Archive.



Their Adaptive Architecture means their MACs grow ever more dangerous as their secondary systems are destroyed, but this comes with added Heat costs that could backfire.

They also have access to the Mindhive module, letting them coordinate their manoeuvres with uncanny, but unpredictable, awareness. 

This is one of ten factions detailed in the book, and they're balanced in such a way that they can play against vanilla forces without any innate advantage. 

Bye for now,
Chris
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I recently played the game for the first time with an old friend of mine. We had a lot of fun. Right now, the consensus is that we'll need more miniatures for MACs, which is about as high praise as we can give. We ran the starter scenario as-is, and designing our own forces in the future looks like it will be even more compelling with campaigns and optional rules. A small review: I already thought that this was one of the best war games I've ever read, and I'm very happy that it played so smoothly and thoughtfully. The rules reference is really well put together, most of the things we needed to re-check were there, and we quickly didn't need to look at it much. I would ask for more but it's shockingly complete. I am eager for your next war game, I trust that it will be just as purposeful as this and the Doomed!

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Can Vox Stellari's Converter be used on weapons without a subtype to add -J or -R? Can you convert a Jolt weapon into Rad or Thermal with it?

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Is there any official forum or Discord etc for MAC Attack?

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My book came damaged and water logged. What should I do?

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If I would have known it came in such a small booklet half filled with art?! I would have ordered a second copy to fill my bookshelves (or give away to my brother :)!

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