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severlink_game
CREATOR
28 days ago

Project Update: New Build Uploaded!

Thanks to your feedback, we've made some changes in the game - the build is available via the same link in the project description.

What's new:

  • Settings menu (incl. mouse sensitivity and some accessibility settings)

  • Combat and hit reactions - overall, it's now harder to run around with a gun and kill everyone:
    • A hail of bullets no longer stunlocks guards and breaks their AI.
      • Pain and knockback chances are now applied correctly.
      • The player's knockback animation now plays during melee combos.
      • New light "flinch" reactions no longer interrupt the AI or player actions like reloading.
      • Arm hits now flinch the torso, so guards' hands don't jump while holding a weapon.

  •  Shoulder swap on V. An old feature but we don't have a tutorial for it yet, so only few could find it. 

  • Enemy AI: many state tree improvements. Animations and turns now finish before the guard moves on, and guards waking from stun behave better.

  • More stealth than before: lethal guns removed from Low Offices. But you can still play around with firerams in the tutorial. PLUS if a guard draws a gun on you later in the game, and you knock them out - you can pick up the gun (actually, this feature existed before).

  • Fixes and stability: occasional Niagara errors fixed, including the broken CCTV camera's smoke effect.

We hope you enjoy it!

Fixes-in-progress: taking cover near the doors, and - hopefully - adding voiceover in the nearest future.


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