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First set of Subclasses for the Age of Maya Campaign Setting Rogue: Trapmaker - Your skill in crafting mechanical traps, snares, and magical explosives is unparalleled. With only a minute and a pile of scraps, you can create deadly devices on the fly. Paladin: Oath of Hedonism- In the pursuit of the highest good, you have devoted yourself to the belief that true happiness is the ultimate purpose of all beings. Cleric: Domain of Dirt - Welcome to the Church of Dirt. Everything you need can be found within the earth, for Maya provides. A cut? Rub some dirt in it. A plague? Dirt. Madness? More dirt. Barbarian: Path of the Sea Devil - Your rage is as devastating as the storming sea. When you enter your rage, you become attuned to the ocean’s fury, empowering your strikes with crashing waves and freezing currents. Druid: Circle of Flora - We are all connected. As a child of Maya, you share a bond with every living plant in the world. Druids of this circle can transform into the first protectors of the plane: Ents and plant creatures. Warlock: Pact of Luck - Luck is not chance. Luck is something to be shaped. Through your pact, you twist fate itself, turning failure into fortune.
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