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First, apologies for the delay in updates. We had a "who's on first?" moment - "I thought you were doing the updates!" - "No, I thought you were doing them!" It's one the perils of a monolithic, highly compartmentalized, bureaucratic organization like Goodman Games. In true corporate fashion, we will now embark on a six-month restructuring mission and then update the org chart to address the root cause.
Just kidding. We just dropped the ball. There's a LOT being done on Castle Whiterock, and we'll make sure to share that regularly going forward.
For today's update, we will show you art. Art, art, art, and more art. It's been a steady stream of art and maps recently,
So, since a picture's better than a thousand words, let's dive right in!
Whew! That's just a sample of what's been rolling in.
We'll come back next month with more. In the meantime, please tell us in the comments... what's YOUR favorite piece?
P.S. If you will be at Gamehole Con in Madison this weekend, please come by and say hi! Joseph, Mike, Brendan, Harley, Doug, Matt Hildebrand, and Chris Lindsay are all here. And we brought the Doom Gong!
Another month has passed, meaning we're that much closer to getting the final details wrapped up and off to the printer. Editing is on-going and the artists are feverishly working on the various maps, handouts, and interior illustrations destined to grace this massive dungeon. As always, the Castle Whiterock artists are producing some amazing work for your eyeballs (or eyeball if you're our resident Cyclops). Let's take a look at a sample of what's come in since our last update, shall we?
Pretty cool, huh? I personally can't wait to get my hands on the final version.
Two last updates before I light a torch and head back down into the depths of Castle Whiterock for another month. First, we're currently crowdfunding The Book of Funnels on Backerkit. The Book of Funnels contains 12 brand-new 0-level funnels for your next DCC, MCC, or XCC campaign, along with the return of the scratch-off 0-level character sheet! Backerkit supporters will received an exclusive version of the Book of Funnels containing an addition eight classic funnel adventures from Goodman Games' archives, many of which are long out of print. If you're a fan of any of our "Crawl Classics" RPGs, The Book of Funnels is one you don't want to miss! Head over to the campaign page and pledge now.
Lastly, this weekend is Gen Con and all the Goodman Games' crew is either feverishly at work or about to be. You can find us in the Exhibit Hall at Booth #109, Booth #2519, and Lucas Oil Stadium. Stop on by any or all of those three locations, buy some great games, and we're always up for signing whatever Goodman Games' products you want. Don't be shy, come say "hi!"
That's it for July. See you next month (or sooner) for another update.
The Book of Funnels Coming Next Month
Hello Castle Whiterockians!
As most of you undoubtedly know by now, our $550K stretch goal, Mike's Big Ass GM's Screen. unlocked sometime Sunday and is now available as an add-on for backers. BAGS (as we've come to refer to it) is a huge GM screen suitable for protecting yourself, your game notes, and several medium-sized personal belongings from the prying eyes and other threats of your players. This massive GM screen may be the first of its type in the game industry, so not only have you all unlocked the screen, but you've helped us make history.
If you've not already added the screen to your pledge, you can do so right here.
So now that it's unlocked, we just need to figure out what we can cram onto it! Cool art on the player-facing side is a no-brainer, but what should we fill the GM's side with? We're still trying to decide that now that people are returning home from Dungeon Con, so it's not too late for you, the backers who made it happen, to help us figure out the best content we can. Let us know in the comments what you think would be most helpful to GMs of all ilks. We're shooting to make this as useful as possible to all and I'm sure it will be a topic of discussion at internal meetings this week.
Remember that we still have one more stretch goal remaining--the Castle Whiterock Reference Guide--if we hit $600K. Each BAGS added to your pledge moves the needle ever closer to that stretch goal, so don't be shy about pledging for one. With Overtime Mode being anyone's guess when it and Mega Dungeon Month might end, 600K is entirely achievable.
Thanks to all you backers who made this happen. I'm looking forward to being able to dominate any table with this massive GM's screen!
Backers you can now add the BAGS (Big Ass GM Screen) at this link. Please consider adding it and let's see if we can get to $600k!
https://www.backerkit.com/c/projects/goodman-games/castle-whiterock/add_ons/39103/share
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Project Update: Art, art, art & more art
First, apologies for the delay in updates. We had a "who's on first?" moment - "I thought you were doing the updates!" - "No, I thought you were doing them!" It's one the perils of a monolithic, highly compartmentalized, bureaucratic organization like Goodman Games. In true corporate fashion, we will now embark on a six-month restructuring mission and then update the org chart to address the root cause.
Just kidding. We just dropped the ball. There's a LOT being done on Castle Whiterock, and we'll make sure to share that regularly going forward.
For today's update, we will show you art. Art, art, art, and more art. It's been a steady stream of art and maps recently,
So, since a picture's better than a thousand words, let's dive right in!
Whew! That's just a sample of what's been rolling in.
We'll come back next month with more. In the meantime, please tell us in the comments... what's YOUR favorite piece?
P.S. If you will be at Gamehole Con in Madison this weekend, please come by and say hi! Joseph, Mike, Brendan, Harley, Doug, Matt Hildebrand, and Chris Lindsay are all here. And we brought the Doom Gong!
Project Update: Thank You
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I noticed that a few people were questioning what all is part of the campaign. There is a Whiterock tab that shows all of them. Posting the link here for ease of reference: https://www.backerkit.com/c/collections/castle-whiterock/projects#nav
I just want to add my voice to others requesting an update. July was the last progress report, and I am sure some progress must have happened in the last 3 months.
Hey, The last update here is from three months ago. Any news on how the project is progressing? Still going to be on time or are there delays?
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