Project Update: still_alive.
Hey everyone! It's been a hot minute and I feel like I owe y'all an update.
After a few minor tweaks and continued playtesting on Deadweight v1.2, I've finally achieved a version that I am confident to send to print. The latest devlog update can be found at the link below if you're interested to see what's new. I uploaded one additional update after the one attached to the most recent devlog, which mainly consisted of some formatting tweaks and optimizations to the character sheet. That will be the version I expect to send to the print shop.
I was hoping to have Splatterhouse finished by now. Unfortunately, formatting still has a ways to go, and I'd like to playtest the scenarios and make any necessary adjustments before finalizing it. I want to have something physical to put in everyone's hands by September, just in time to start prepping Halloween one-shots for your gaming groups, so I am pushing to try and get the expansion zine done in the next 6-8 weeks. However, if I don't have a print-ready version I am happy with by then, I will ship out the core zine by itself, and ship Splatterhouse separately at a later date.
I appreciate everyone so much for your support and patience. This is the first time I have done anything like this, so pretty much every step in this process has been me figuring things out on the spot. Thank you all for giving me the space to navigate that. I hope that everyone enjoys playing the final product as much as I have enjoyed making it.
Read the latest devlog here: https://imaginationarcade.itch.io/deadweightrpg/devlog/1504071/core-book-tweaks
After a few minor tweaks and continued playtesting on Deadweight v1.2, I've finally achieved a version that I am confident to send to print. The latest devlog update can be found at the link below if you're interested to see what's new. I uploaded one additional update after the one attached to the most recent devlog, which mainly consisted of some formatting tweaks and optimizations to the character sheet. That will be the version I expect to send to the print shop.
I was hoping to have Splatterhouse finished by now. Unfortunately, formatting still has a ways to go, and I'd like to playtest the scenarios and make any necessary adjustments before finalizing it. I want to have something physical to put in everyone's hands by September, just in time to start prepping Halloween one-shots for your gaming groups, so I am pushing to try and get the expansion zine done in the next 6-8 weeks. However, if I don't have a print-ready version I am happy with by then, I will ship out the core zine by itself, and ship Splatterhouse separately at a later date.
I appreciate everyone so much for your support and patience. This is the first time I have done anything like this, so pretty much every step in this process has been me figuring things out on the spot. Thank you all for giving me the space to navigate that. I hope that everyone enjoys playing the final product as much as I have enjoyed making it.
Read the latest devlog here: https://imaginationarcade.itch.io/deadweightrpg/devlog/1504071/core-book-tweaks
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