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>1y

Questions 1) Can The Leviathan move "headlong" into a strong current that would push them back to their starting position during their Start of Turn movement? This would result in their Head being pushed back into a space with a Body Piece. 2) For the Coral Cap Pirates, does The Specter have any interaction with the Flagship? i.e. does their Flagship gain +1 in combat triggered during parading for each Crew the Player has? 3) For The Banquet's parade ability, when the repair happens on enemy ships, who decides what is repaired? I've only been able to play a few games, but here are a few thoughts I have had after those games: 1) Dive: As it is currently worded, it doesn't seem to have a penalty to The Leviathan. In fact, if you have the available Body Pieces, it can be a boon since Dive only ends your turn (and not your round), thus allowing you to break your round into more than 2 turns. 2) The Shellfire Rebellion seems to be somewhat inefficient when compared to their predecessor or their new rival 3) For the Blackfish Brigade, have there been any previous iterations where or future considerations given to changing Surge so that it only removes some Comrades from the Island instead of all? Right now, it feels as if they have the tools to prevent Yellow Factions from both going tall as well as wide. I understand that everything is in development, and I really trust that Leder Games will give us a great expansion. Please don't flame me.