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I was about to add the Injuries & Vile Deeds Hardcover and Cards to my addons when I noticed that you charge 20% VAT for everything and use extremely expensive shipping, making me pay nearly as much in shipping in taxes as the pledge value. 1.) 20% is not correct. In Austria VAT for books, ebooks and shipping of books is 10%. 2,) Why is shipping cost growing proportionally to the value of the addons I add? Shouldn't the price of one package of nearly the same size stay the same? Can you do anything to make this more acceptable for EU citizens? I would really love to support more of your work, but as it stands, I regret making even this pledge.
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Congratulations on a successful project, looking forward to seeing the final product. It's a shame about the pact contract hand outs, but it'd be pretty shameless to ask you to 'round up' when there's a gap that big. Mostly playing online these days so I'll probably put something together myself in Foundry.
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Mr Tarrasque finally got around to doing his review on Injuries and Vile Deeds. This is apparently part one of two, but I wanted to share it in case anyone was on the fence about picking it up as an add-on. http://youtu.be/zpfdi4SaZyQ
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So I suddenly had to get some work done on my car and it threw a wrench into my cash flow the next week or so. If I downgrade my pledge can I upgrade it again when the pledge manager opens?
I was wondering if there will be titles for monks like "Master of Mantis" or something like that?
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I just started reading a fan translation of a Korean comic that made me think of this project. It's called "Insanely Talented Player" and you can find the fan translation on Asura Scans. I won't post a direct link because of copyright stuff, but everyone knows how to look stuff up on the Internet. It's in the modern dungeon sort of genre, but I won't call it a great example of the genre really. Modern dungeons are the sort of 'national' genre you see from Korea, like Japanese Isekai and Chinese Wuxia. It's the same sort of genre as Solo Leveling and a lot of better comics and you can find both official and fan translations all over the web at this point. Anyway this particular comic deals with the 'players' who compete in these dungeons appealing to various Gods and other worldly forces in order to obtain more power and do better in the dungeons, repeating the same cycle and saving the world in the process. I've seen it done before and some parts done better but I'd have to review and write an exhaustive list of comics I've read at this point, so no. Oddly enough this actually is the same sort of idea I'm going for with the campaign I'm currently writing. I'm planning on running it online with several different groups of people. Each player group will be running characters in different locations around the planet and will all either indirectly, or perhaps even directly eventually, impact each other and the world as a whole. I'm planning on being very upfront with my player groups, telling them it will be a very dice fall where they may campaign with minimal fudging and whether their characters, the settlements that they are a part of or even the world itself survive is up to them. I'm still organizing my thoughts on how I want to run it. I was originally planning on a West Marches sort of campaign with different focus groups by regions, but I'm not sure I could pull it off the way I want to. It'll be a while before I tackle it. Anyways, the comic made me think of the project so I wanted to share it to perhaps inspire different GMs creative thoughts.
Hey team! Is there a target delivery date for the book? I'm expecting it will be some time in 2025? Thanks!
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I’m getting really nervous about that stretch goal for the early bird physical backers. We are so close but we have less than an hour to go… (By my calculations as of 11am EST we need <10)