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A digital mockup of In The Library With The Wrench
In The Library With The Wrench is a No Dice No Masters murder mystery TTRPG. Someone is dead, everyone has a secret, and the storm isn't letting up. Figure out whodunit before the night is over.
The game started life as a Cluedo hack. I wrote playbooks for each of the classic characters and then just kept going. A few years later, some rewatches of the Knives Out films, and a lot of on-and-off tinkering, it turned into something I'm really proud of and have been having a lot of fun with. It borrows DNA from Brindlewood Bay but carves its own path. It's a tight, atmospheric game of accusation, deduction, and secrets in a stormy manor house.
I released an ashcan version to my patrons a while back, and the response was warm enough that I want to do this properly. That means it's time to flesh out the writing into a full manuscript rather than just the ashcan, to do some actual layout, and print the damn thing.
The funding goal covers print costs and paying my editor. Everything is already sorted on the creative side; I just need to actually pay for the books to exist. There are no stretch goals - if this overfunds, honestly, it'll help pay for my honeymoon, and I think that's a perfectly reasonable thing to be upfront about.
If you know my work on The Wretched, you know I like a clock. In The Library With The Wrench is a GMless murder mystery where every player is both suspect and detective, and the investigator is already walking up the garden path.
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