All available Add-ons
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Jewel in the Sky Exclusive Boxed Set
$1492 purchasedAn extra copy of the Jewel in the Sky boxed set edition is an exclusive we're making just for this campaign. This glorious boxed set immerses you in the Vocurro experience, with loads of extras that make running this megadungeon as easy as possible, while giving your players a truly riveting experience. You get all the content of the standard book edition—but broken out into three books for easier reference. Plus items such as poster maps and table-friendly map sheets; physical props and handouts; cypher, creature, and intrusion cards (fully compatible with the standard Cypher decks); and custom character sheets designed especially for Jewel in the Sky (in both fantasy and sci-fi versions). The boxed set edition is exclusive to this campaign, and won't be generally available once this campaign closes. In addition to the physical boxed set, you also get the PDF of the standard edition of the book, plus PDF and digital versions of boxed set components.EditIncludes 3 items
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×1Jewel in the Sky exclusive deluxe boxed edition
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×1Jewel in the Sky standard edition book in PDF
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×1Jewel in the Sky boxed edition components in PDF
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Jewel in the Sky Standard Edition Book
$5415 purchasedAn extra copy of the standard edition of Jewel in the Sky—the exciting megadungeon you can play as a fantasy dungeon crawl or an amazingly imaginative sci-fi adventure. This is a hefty hardcover book optimized for easy, quick use in prep and especially at the game table. It contains the entirety of the Jewel in the Sky mega-adventure for Cypher—an exciting, memorable campaign in a book filled with conveniences that make running this rich, complex adventure a joy! In addition to the book in print, this add-on also includes this title in PDF.EditIncludes 2 items
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×1Jewel in the Sky standard edition book in print
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×1Jewel in the Sky standard edition book in PDF
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Jewel in the Sky on VTT
$40104 purchasedThe VTT implementation of Jewel in the Sky includes complete compendium access to the book along with maps, interactive character sheets for both fantasy and sci-fi campaigns, tokens, and other assets. It does not include the Cypher rules, which will be available separately following the launch of the new edition this summer. Jewel in the Sky will be available on Roll20 and Alchemy. You'll select your platform of choice in the pledge manager. This add-on allows you to add VTT access to your other rewards at a discounted price. If all you want is VTT access, choose the JEWEL ON VTT pledge level instead of this add-on.EditIncludes 1 item
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×1Jewel in the Sky for VTT
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GM's Campaign Notebook
$3020 purchasedInspired by the deluxe feel of the GM's journals we offered for the Old Gods of Appalachia and The Magnus Archives RPGs, this is a great aid for building intense, engaging campaigns—you'll wonder how you lived without it! Outside, the debossed cover has a lustrous feel, while inside, it's filled with terrific prompts for building and recording your adventures, specifically tailored to the needs of a Cypher GM. The deluxe features are rounded out by a ribbon bookmark that—like the entire journal—is both elegant and functional. In addition to the journal in print, this add-on also includes this title in PDF. This title is delivered early.EditIncludes 2 items
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×1GM's Campaign Notebook in print
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×1GM's Campaign Notebook in PDF
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Divination Deck
$2542 purchasedA limitless font of GM inspiration and time-savings in deck format. The 50 cards of this Tarot-sized deck each feature a divinatory image that inspires all sorts of ideas on the fly. Draw the Raven? It's a bad omen in the game, but the accompanying booklet also ties it to a cypher, a manifest cypher, a GM intrusion idea, an NPC, a creature, an asset for a player, a trait for an NPC, an interesting event, and even the upcoming weather. Tarot-sized and packaged in a durable, attractive box, this deck can be used as an in-game prop, an aid for the GM, or both at once. It's an awesome source of inspiration and ideas while running or in prep—yet another way Cypher helps you make the most of your imagination! In addition to the deck in print, you also digital access via the forthcoming Datasphere Deck Tool, which makes the deck just as versatile and easy to use with online gaming as the print deck is at a physical game table. The Datasphere Deck Tool includes the conventional PDF of the deck, but offers a range of additional useful features. This title is delivered early.EditIncludes 2 items
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×1Divination Deck in print
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×1Divination Deck in digital
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Cypher XP Deck
$1015 purchasedCharacters in Cypher earn XP through exploration, risk, meeting adventure goals, and pursuing their own narrative arcs. They’re also the reward for GM intrusions—when the GM introduces a surprise twist to a scene or adventure. It’s common to receive and use experience points during play as well as saving them up for character advancement! Because they’re often gained and spent at the table, it’s handy to have a set of physical tokens to represent them. Cards work well—they’re easily handled and kept track of, and you can tuck them into your Cypher Character Rulebook or character portfolio between sessions. This 30-card deck will feature unique and compelling Cypher art on each card. In addition, we’ll include five reference cards, each with helpful info for the players. Cypher isn’t complicated, but a little reminder of how to apply Effort, use a player intrusion, shake off wounds, recover Pool points, spend resource points, and things like that can be a boon (especially those new to the game). If you’re playing Cypher for the first time (or teaching new players), these reference cards will be handy! In addition to the deck in print, you also digital access via the forthcoming Datasphere Deck Tool, which makes the deck just as versatile and easy to use with online gaming as the print deck is at a physical game table. The Datasphere Deck Tool includes the conventional PDF of the deck, but offers a range of additional useful features. This title is delivered early.EditIncludes 2 items
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×1Cypher XP Deck in print
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×1Cypher XP Deck in digital
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NPC Deck
$2015 purchasedBreathe life into an infinite variety of NPCs—for any campaign! Whether you're fleshing out characters during game prep, or need a bit of inspiration when a game session goes in an unexpected direction, the 100-card NPC Deck helps you bring your NPCs to life with details of their appearance, personality, abilities, and possessions—even their names. Just draw a card—each card gives you a first and last name (as well as a fantasy name alternative); details of appearance, demeanor, and personality; modifications to the NPC’s level; and a distinguishing feature or item. The deck includes 100 distinctive ready-to-use NPCs for a vast variety of roles. Or create an infinite variety of NPCs by drawing several cards and mixing elements from the results. Either way, use them as described, or riff on the suggestions with your own ideas. You'll never be short of inspiration! NPCs in Cypher are so easy: just create a role to fill—shopkeeper, mobster, duke’s seneschal, street urchin, ship captain—and assign the NPC a level. With the NPC Deck, the details that bring the character to life are just as easy! And with almost no mechanical content, this deck is handy and inspirational no matter what game you're playing. In addition to the deck in print, you also digital access via the forthcoming Datasphere Deck Tool, which makes the deck just as versatile and easy to use with online gaming as the print deck is at a physical game table. The Datasphere Deck Tool includes the conventional PDF of the deck, but offers a range of additional useful features. This title is delivered early.EditIncludes 2 items
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×1NPC Deck in print
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×1NPC Deck in digital
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GM Intrusion Deck
$2016 purchasedGM intrusions are part of what makes Cypher so fluid, fast-paced, and narrative-focused—and a real joy to GM! A good GM intrusion introduces an unexpected factor that spices up a scene, creates a turning point in an adventure, or throws a little wrench into the PCs’ best-laid plans. Sometimes GMs prepare them in advance, but often they occur spontaneously, where the GM sees a cool opportunity or a d20 roll results in that dreaded “1.” But coming up with just the right intrusion on the fly can sometimes challenge even the best GM’s creativity. At the table, or in prep, it helps to have a little inspiration! The GM Intrusion Deck gives you 300 intrusion ideas on 100 cards. Each card offers a combat intrusion, a social intrusion, and an intrusion for miscellaneous situations. Need an intrusion on the fly, or some inspiration when planning your game? Just draw a card. Or draw two or three, and pick the one you like—or just use them to inspire some other great idea. Save time and effort, and free your creativity with the GM Intrusion Deck! In addition to the deck in print, you also digital access via the forthcoming Datasphere Deck Tool, which makes the deck just as versatile and easy to use with online gaming as the print deck is at a physical game table. The Datasphere Deck Tool includes the conventional PDF of the deck, but offers a range of additional useful features. This title is delivered early.EditIncludes 2 items
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×1Intrusion Deck in print
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×1Intrusion Deck in PDF
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The Weird
$556 purchased10,000+ incredible ideas that will make your game—any game!—even more engaging and memorable! A magical bow that creates snakes and looses them like arrows. A sorcerer whose powerful spells feed off their own brain tissue, slowly killing them. A man accompanied by the (friendly?) floating eye of a slain demon lord. A sword that inflicts wounds that scream. A gun that fires intelligent bullets. The Weird contains more than 100 lists of ideas, each over 100 entries long—that’s well over 10,000 (more like 12,000) mind-bending bursts of inspiration. The lists are organized by genre, so you can easily reference those best suited for your game, whether it’s science fiction, horror, fantasy, or whatever. Use them during game prep or on the fly to build great characters, encounters, or campaigns. And they're all exactly as weird as you need. You may want something completely over the top—or maybe your campaign is a bit more traditional. Not every game calls for the same level of weirdness. There are different kinds of weird, and they aren’t just a hierarchy or a matter of degree. They have different moods, different tones, and different uses in a game. The Weird puts every prompt into a category: Interesting, Surprising, Gonzo, and Whimsical. The Weird is an amazing game aid no matter what genre, or even game system, you're into. In addition to the book in print, you also get this title in PDF. This title is delivered early.EditIncludes 2 items
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×1The Weird in print
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×1The Weird in PDF
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