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NessunDove
about 1 month ago
Building boxes & waiting for Soledad
The bells are ringing, gather round! Barbabianca is here! We've received the printed boxes and sheets, in Italian and English,to complement the pins and postcards. This vid...
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NessunDove
about 2 months ago
Production & Digital delivery
Dear neighbours of Barbabianca, we have great news on basically every front! Barbabianca is being printed, and this means the digital edition is ready! Shortly after this u...
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NessunDove
2 months ago
Surveys & Art
Dear villagefolk, BackerKit's trusty mailmen should have delivered the surveys that will give us the data to fulfill your pledges straight to your inboxes. 70% of you has al...
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NessunDove
3 months ago
Cristian, Barbabianca & Soledad
Here we are! It took a few days to catch our breath, as always happens after a town festival. Thank you again, all of you. This time we'll be brief, and leave the parting wor...
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NessunDove
4 months ago
The last week begins!
Fellow villagers, there’s only one week left before the end of this small, grand adventure together. The truth is we have no more big goals to announce: the village is com...
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NessunDove
4 months ago
Welcome home, Anna!
Thanks to the support of an ever-growing village, each of you will get a physical or digital copy of the one-page game Greetings from Anna, an extra prelude to add to Barbabi...
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PROJECT UPDATE
NessunDove
CREATOR
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about 1 month ago

Project Update: Building boxes & waiting for Soledad

The bells are ringing, gather round! Barbabianca is here!

We've received the printed boxes and sheets, in Italian and English,to complement the pins and postcards.

This video of Chiara having fun with the boxing process says more than we could ever write.




What's the plan now?

We'll ship out Italian copies first, then go ahead with Europe and the rest of the world. Our goal is to handle everything before Play Bologna, so by May 21.

For US copies, we're coordinating with Indie Press Revolution, who will handle domestic delivery. We'll update you as soon as possible.

Thank you again to all neighbors of Barbabianca, for your support and your patience. As you can see, assembling the boxes requires some handiwork and there's only three of us (or two more often than not, as we have a wonderful three-year-old to take up our attention!). Still, we'll do our best to stick by the deadlines we set.


It was especially crucial to us to make sure everything is in place with Barbabianca before launching our next campaign. Tomorrow we'll be launching The Roots of Soledad, the magical realism rpg we're working on with Matthijs Holter. Are you ready to witness the mysteries that lie beneath the black kapok tree?

You can already preview the rules by following the campaign. And there's a little homage waiting for those who back in the first 48 hours: Maria has prepared some stylish stickers for early birds.


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PROJECT UPDATE
NessunDove
CREATOR
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about 2 months ago

Project Update: Production & Digital delivery

Dear neighbours of Barbabianca,

we have great news on basically every front!

Barbabianca is being printed, and this means the digital edition is ready! Shortly after this update we'll start the distribution of PDF files, including the Greetings from Anna minigame designed by Oscar. A lot of fine-tuning went into the production, and we hope you're as happy with the result as we are.

The pins are being delivered to us! Here's the final picture with their little card. We can't wait to see them in person.



And then there's the postcards. Here's a video of Chiara selecting sets, so you can see what a collection of small relics this is- there's a lot of wonderful stories in there. Forgive us for keeping one as a memento-- it's a picture of Bergamo, NessunDove's own city, and it's directed to Mr. Astolfi the accountant, teased by his sister for spending too much time away from home. Who know what stories each of you will get?




Expect another update when we get the print copies. Then we'll have fun folding lots of boxes!
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PROJECT UPDATE
NessunDove
CREATOR
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2 months ago

Project Update: Surveys & Art

Dear villagefolk,

BackerKit's trusty mailmen should have delivered the surveys that will give us the data to fulfill your pledges straight to your inboxes. 70% of you has already completed it, and we hope everyone will find the time to do the same soon. As a reminder: the game will first be available for Local Pickup at Bologna Play 2026, May 22-24. If you want to come say hi during the con, remember to select local pickup in the survey!

Meanwhile, work on Barbabianca is right on track. We have your vintage postcards and the pin manufacturer has sent us a sneak peek at your village souvenir, ready to ship home. Isn't it gorgeous?


As for the game itself, layout and proofreading are done. Maria is working on the additional art for characters unlocked during the campaign as well as some extra spot pieces, and after that we'll be ready to go into print.

We're aiming to send off the files by the second week of April. Keep an ear out for the village bell: we'll call you to the square to keep you updated on how things are going.

One of Maria's spot illos.
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PROJECT UPDATE
NessunDove
CREATOR
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3 months ago

Project Update: Cristian, Barbabianca & Soledad

Here we are! It took a few days to catch our breath, as always happens after a town festival. Thank you again, all of you. This time we'll be brief, and leave the parting words to Cristian.



But there are two questions we want to answer.

When will Barbabianca get to you?
In May. The Italian edition will launch for Bologna PLAY on May 22. We'll get shipping sorted right before or right after the con, so we'll hopefully be done sending out copies by June at the latest. The preorder store is open for those who missed the campaign and would like to receive it at the same time as backers.

When's the next festival?
Here is a proper rumour, a preview: on May 7 we'll be joining Pocketopia to launch a new game by Matthijs Holter, the Norwegian author of Archipelago and Society of Dreamers. We've always loved his games and recently found out we share the same passion for South American magical realism, à la Hundred Years of Solitude. Come unearth The Roots of Soledad, starting with the extraordinary cover art by Columbian street artist Soma Difusa.

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