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It swirls just out of site.
A phantom on the edge of your perception.
The after image of bright light carved into your retina.
An echo in the night, reverberating in the silence.
The Brindleverse.
In this project we humbly present to you, three short games using the popular Carved From Brindlewood system that powers Brindlewood Bay, Public Access, The Between & more. The titles include:
Harald Eckmüller's By Endurance We Conquer
A phantom on the edge of your perception.
The after image of bright light carved into your retina.
An echo in the night, reverberating in the silence.
The Brindleverse.
In this project we humbly present to you, three short games using the popular Carved From Brindlewood system that powers Brindlewood Bay, Public Access, The Between & more. The titles include:
Harald Eckmüller's By Endurance We Conquer
A tale of polar exploration and survival horror.
You came aboard the Fang, a new ship bearing an old, ill-fated name, knowing both vessels were bound for the same end—to be swallowed by the ice. You knew what waited at the edge of the world: wind that flays skin, months of night, ice that groans like a waking god. Still, you sailed north. Past Greenland. Past reason. Now the ship lies frozen in place, entombed in white silence. Around you: endless night, the crunch of frost, and the tense camaraderie of men clinging to routine like it’s the only thing keeping madness at bay.
Jason Cordova's Beach Blanket Body Bag
A horror game about a group of teenagers having a beach party on an isolated island in 1965.
There are mysteries about the island for you to solve, all while reckoning with a shared trauma from your past. The game is inspired by 1960s teen beach party movies like Beach Blanket Bingo, Muscle Beach Party, and the Gidget movies, as well as slasher films. The game is also inspired by surf rock music from the early to mid-’60s, and psychedelic music from the late ‘60s.
Wes Franks' DEAD-PILLED
A horror game about a group of Manosphere influencers and right-wing pundits.
You celebrate your "wins" at an isolated party villa in the Florida Keys, all while a storm rages outside. Also try to survive—and uncover the identity of—an avenging angel slashing their way through your cadre of specimens supreme. This game is inspired by modern day tongue-in-cheek slashers like Bodies, Bodies, Bodies, thrillers like Blink Twice, and political comedies like Mountainhead along with David Fincher films like Panic Room and Se7en, as well as slop content from YouTube.
A Brand New Look
Being released for the 1st time in print, these games are being visually remastered by Mike Martens & expanded with core rules for play. Each of these games are fully stand alone, but pull on the threads of the expanded Brindleverse.
What is the Brindleverse?
Over the last few years the Carved from Brindlewood system has grown and amazing community of play and design around Gauntlet Publishing. With an ever expanding mythos and cast of characters connected by thousands upon thousands of campaigns of play. The Brindleverse expands every time someone sits down to play or design in one of these games. Hundreds of mysteries, thousands of sessions, tens of thousands of masks & branches marked, all creating an ever expanding universe where things are familiar... yet horrifyingly strange.
Welcome to the Brindleverse.
Over the last few years the Carved from Brindlewood system has grown and amazing community of play and design around Gauntlet Publishing. With an ever expanding mythos and cast of characters connected by thousands upon thousands of campaigns of play. The Brindleverse expands every time someone sits down to play or design in one of these games. Hundreds of mysteries, thousands of sessions, tens of thousands of masks & branches marked, all creating an ever expanding universe where things are familiar... yet horrifyingly strange.
Welcome to the Brindleverse.
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