Latest from the Creator
Matthew J. Hanson
about 2 months ago
Books Are Ordered!
Hello Backers, Print books are ordered! If you’re pledge includes a print copy, you should have gotten an email from DriveThruRPG some time within the last week to notify you th...
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Matthew J. Hanson
2 months ago
Check Your Address! Books Shipping Soon!
Hello This and That Backers, Good news. Not only did the bug I mentioned last time get fixed, apparently it didn’t spot the proof copies from shipping all at the same time. I ju...
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Matthew J. Hanson
2 months ago
March Update
Hello This and That Backers, Quick status update on the print books. There seems be something up with the printers. Some of the proof copies have shipped and are currently in th...
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Matthew J. Hanson
3 months ago
Last Chance to Get Your Name in Backer Credits
Hello Backers, I’ve got the print layout basically ready to go. I’m planning to order proof copies this Saturday morning. 
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Matthew J. Hanson
4 months ago
PDFs Are Out!
Hello This and That Collection Backers, The PDFs of the This and That Collection are here! Earlier today you should have gotten an email from DriveThruRPG with a link to your fr...
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Matthew J. Hanson
4 months ago
Backer Credits Survey
 Hello Backers, I'm putting the final touches on the This and That Collection layout, and I realized that I forgot to ask about backer credits on Backer Kit! 
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PROJECT UPDATE
Matthew J. Hanson
CREATOR
about 2 months ago

Project Update: Books Are Ordered!

Hello Backers,

Print books are ordered! If you’re pledge includes a print copy, you should have gotten an email from DriveThruRPG some time within the last week to notify you that the book was ordered, and you should get another one when it ships. Printing and shipping times vary based on your location, but it usually takes about 2-4 weeks for books to reach you once they’ve been ordered.

There are a small handful of you that have yet to complete your Backer Kit survey, all of who I just emailed. You HAVE to complete this survey to receive your reward. If you need a new link let me know.

With books ordered, the campaign is pretty much wrapped up. That means I’m done sending out monthly updates, but I might let you know if there’s any kind of big news that comes up.

Thank you all for supporting This and That!

-Matthew
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PROJECT UPDATE
Matthew J. Hanson
CREATOR
2 months ago

Project Update: Check Your Address! Books Shipping Soon!

Hello This and That Backers,

Good news. Not only did the bug I mentioned last time get fixed, apparently it didn’t spot the proof copies from shipping all at the same time. I just got the proof copies of everything yesterday and they look good!

This means that I’m going to start shipping out the physical rewards next week. I sent a reminder email through Backer Kit giving you all 48 hours to lock down your address. If you have moved recently, please double check your address on Backer Kit to make sure you have the most up to date one.

I’ll let you know when the books are all ordered.

Thanks,

Matthew
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PROJECT UPDATE
Matthew J. Hanson
CREATOR
2 months ago

Project Update: March Update

Hello This and That Backers,

Quick status update on the print books. There seems be something up with the printers. Some of the proof copies have shipped and are currently in the hands of the United States Postal Service, but at the same time I got a strange error message for other formats of the book.

I contacted DriveThruRPG and it sounds like other publishers are having the same issue and they’re working on it. For now they asked me to just hold tight until things are figured out. 

I’m not sure how long it will take to get this figured out, but I’ll keep you posted.

Thank you all for your patience. 

-Matthew
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PROJECT UPDATE
Matthew J. Hanson
CREATOR
3 months ago

Project Update: Last Chance to Get Your Name in Backer Credits

Hello Backers,

I’ve got the print layout basically ready to go. I’m planning to order proof copies this Saturday morning. 
Includes Backer-Exclusive Content
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PROJECT UPDATE
Matthew J. Hanson
CREATOR
4 months ago

Project Update: PDFs Are Out!

Hello This and That Collection Backers,

The PDFs of the This and That Collection are here! Earlier today you should have gotten an email from DriveThruRPG with a link to your free copy. If your pledge included multiple systems they came in separate emails. If you did not get an email, let me know.

Typos?

This and That has already gone through several rounds of edits, but it’s always possible that we missed something. We created a Google Doc where you can report any typos so we can fix them before going to print. I’m going to wait about two weeks for this before ordering the proof copies.

Backer Credits

As mentioned in the last update, if you want to be listed in the Backer Credits section, you need to fill out this quick Google Form. The PDFs on DriveThru include the name of everybody who had filled it out when I released the PDF this morning, so if you do not see your name listed and want it there, please fill out the form.

Next Steps

After checking for typos, I’ll update they layout to print specifications, and then order print proofs of the books. These normally take a few weeks to get back. If the proofs look good, I will order everybody’s books. This means that if everything goes well, we might have the print books by the start of March, but if there’s any issues with the proofs, things might be delayed. 

I’ll make sure to keep up the monthly updates until print books are out.

Did You Know We Have A Patreon?

We do! 

The This and That Patreon helps ensure the continued publication of the This and That series. In addition to getting PDFs of each release, patrons get other perks, like voting for the topic of each book.

And guess what? Voting for book 10 is going on right now! Will the book be about pets, metalworking, or musical instruments? 

20 Talking Treasures

Finally, I want to let you all know about another crowdfunding campaign I’m running right now. This one 20 Talking Treasures.

20 Talking Treasures is a short PDF that contains lore and stats for twenty new sentient magic items.
We’ve already hit two stretch goals, including one for an backer-exclusive micron PDF collecting for more intelligent items from our previous publications, and we seem likely to reach another stretch goal to fund another book in the series: 20 Vibrant Vestimants.
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PROJECT UPDATE
Matthew J. Hanson
CREATOR
4 months ago

Project Update: Backer Credits Survey

 Hello Backers,

I'm putting the final touches on the This and That Collection layout, and I realized that I forgot to ask about backer credits on Backer Kit! 
Includes Backer-Exclusive Content
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PROJECT UPDATE
Matthew J. Hanson
CREATOR
5 months ago

Project Update: January Update

Hello Backers and Happy New Year,

Sorry that’s its been a while since my last update. I keep thinking that I’m almost done and that I’ll just update when the PDFs are out, but then I discover something else to do on then or have something else come up in my regular life. For example I discovered a lot of formatting incosistancies between the early and later books. I want the collect to feel consistent throughout, so I went about updating those. Most of these were in how the rules were presented, so they had to be done separately for each rules system. 

 But having said all that, I really, really think that we should have the PDF This and That Collection out to all of you soon in January, which mean the print books will be out in February or March. 

-Matthew
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PROJECT UPDATE
Matthew J. Hanson
CREATOR
6 months ago

Project Update: November Update

We’re getting close! Cart and Wagon, the final volume of the collection, is now complete. I’m now putting together the appendixes plus updating a few things from the earlier volumes to make sure everything is consistent across the collection.

I think I should have this done within a week or two and get the PDFs out by the end of November.

That means print books will probably be out early 2024. 

Meanwhile, I’ve sent out PDF Add-Ons to those included them in your order. You should have gotten a separate email for each add-on. If you think you purchased one and don’t see it, let me know.

I'll leave you with a picture of the collection's cover.

Thanks,

Matthew

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PROJECT UPDATE
Matthew J. Hanson
CREATOR
7 months ago

Project Update: Surveys Sent

Hello Backers,

The surveys have been sent. You should get have gotten a separate email from BackerKit with a link to your survey. If you don’t see it please let me know.

You need to fill out these surveys to get your rewards delivered, so please do so soon.

Thanks,

Matthew
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PROJECT UPDATE
Matthew J. Hanson
CREATOR
7 months ago

Project Update: October Update

Hello Backers,

September was a crazy month for my non-RPG life. Among other things, my eldes child started kindergarten! As a result, things stalled a little bit, but now we're back on track.

Cart and Wagon

We're getting close to releasing Cart and Wagon. The 5e version is basically ready to go, while the Savage Worlds version is in layout, and the Pathfidner version is undergoing conversion. All the art is in, so should have the PDFs out to backers some time this month. 

Surveys

Surveys are also still in the works. I think now that I should be able to get them out within the week.
I'll make sure to keep you posted as things develop.
Thanks,
Matthew
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PROJECT UPDATE
Matthew J. Hanson
CREATOR
9 months ago

Project Update: We Did It!

Hello This and That Backers,

We did it! With all your help we reached more than four times our initial funding goal! Thanks for a great campaign.


Next Steps

Now that the campaign is over, we’re shifting focus to getting the product out. We have a little bit of work to do on Cart and Wagon, but should have that out by the end of the month. 

Then it’s just a matter of adding the appendices and formatting everything for print. I hope to have things print ready by the end of September and start shipping books by the end of October. Of course there’s always a chance that we’ll run into hiccups, but with so much of the work done already, I think it’s less likely on this book.

Between now and release, I’ll send out an update at least once a month to keep you guys up to date. I also plan to send out backer surveys in the next couple of weeks, but I’ll be sure to post another update when those are ready to go out.

Thanks,

Matthew

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PROJECT UPDATE
Matthew J. Hanson
CREATOR
9 months ago

Project Update: Almost There!

Hello Backers,

It’s been a wild ride, but the This and That campaign is nearly over, with less than a day to go!

Extra Book Add-On

I’ve had a couple of people ask about getting This and That for two systems, instead of one or three, so I’ve created an add-on option for extra copies so you can get as many as you want.

Speaking of add-ons, if you are thinking about adding one, now is the best time. They’ll still be available in the pledge-manager, but those won’t count for stretch goals, and it looks possible that add-ons might might make the difference between hitting a stretch goal and not.

It’s a Trap!

For our final preview, the voters asked for traps. Not every chapter in This and That includes traps, but those that do I had a lot of fun with.

Below is the hourglass room trap. I enjoy this one because it’s not the sort of trap that is a one of “gotcha,” but the sort of trap that you can build a whole encounter around.

Hourglass Room

Mechanical Trap

This room appears to have a floor covered with sand. Characters who make a DC 15 Wisdom (Perception) check notice that the sand has a strange pattern to it. A DC 15 Intelligence (Investigation) check can deduce the presence of vibration sensors beneath the sand.

These vibration sensors detect anybody walking on the sand. Three rounds after any character enters the room, the doors slam shut, and sand begins to drain from the center of the chamber. 

The doors have no keyholes, but characters can attempt to release the latch holding it in place with a DC 25 Dexterity (thieves' tool) check or break it down with a DC 25 Strength check.

While active, the sand in the room is difficult terrain. On initiative count 0, each creature standing on the sand must make a DC 15 Strength saving throw or be pulled 10 feet toward the center of the room and become restrained as they sink into the sand. They can free themselves as an action by making a DC 15 Strength (Athletics) or Dexterity (Acrobatics) check. Characters already in the center of the room when they fail their Strength saving throw instead fall through a five-foot opening and drop into an identical room below, suffering 7 (2d6) bludgeoning damage in the process.

The room below is identical in all aspects, though upside down, and it is rapidly filling with sand as from the upper level. Traveling up through the hole is only possible with flight, levitation, or similar abilities, and even then, requires a DC 15 Strength (Athletics) or Dexterity (Acrobatics) to get past the falling sand.

On the fifth round at initiative count zero, all the sand drains from the top room to the bottom. The entire two room complex flips. Each creature in either room must make a DC 15 Dexterity saving throw, taking 2d6 bludgeoning damage and falling prone if they fail or half that and remaining standing if they succeed. The top room becomes the bottom, and the bottom becomes the top, and the sand starts draining again. This repeats every five rounds as long as the vibration sensors sense movement in the sand.

Heroes can avoid these sensors if none of them are touching the sand. They can also try to hold remarkably still to trick the trap. If holding still each creature in the room cannot move or take actions and must make a DC 15 group Dexterity (Stealth) check. If at least half succeed, they hold still enough to trick the sensors. Characters can also disable the vibration sensors. Each room holds three sensors, and characters must find and disable the three. While there are three sensors in each room, only the ones of the room currently on top matter. While in the top room, characters must first find the sensors buried under the sand with a DC 15 Intelligence (Investigation) check and then disable them with a DC 15 Dexterity (thieves' tools) check. The sensors in the bottom room are easier to spot, but hard to reach because they are on the ceiling. Characters can reach them with a DC 15 Strength (Athletics) check, at which point they can disable them.

 However the heroes deal with the sensors, once dealt with, the top room drains of sand until it flips one final time when the outer doors open and the shutter connecting the upper and lower rooms closes.

That’s all for now. I’ll plan to do another post tomorrow after the campaign end.

-Matthew
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I'm not particularly interested in the PF2e version, but I am interested in both the 5e and SWADE versions. Is there any way to make a new pledge tier for two systems, or for an extra system as a $15 add-on?

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PROJECT UPDATE
Matthew J. Hanson
CREATOR
10 months ago

Project Update: History Preview


Hello again This and That backers,

We are starting to round the corner into the home stretch, with just a week left on the campaign. We continue making steady pace towards stretch goals, and I think we have a really good chance of hitting one when the end of campaign rush hits.

Real World History

Thanks to everybody who voted in our last preview poll. Real-world history was the clear winner. We have one more poll up for our final preview next week.

Real world history is always one of my favorite parts of writing these. It’s interesting to see how these simple technologies evolve (or sometimes stay the same for centuries). Plus it’s fun to see many tropes common in fantasy RPGs do or don’t line up with medieval history. 

One of favorite things to see is a back and forth, where technologies respond to developments elsewhere. This is what happened with cryptography, as new cyphers emerged after people cracked the old ones. 

A Brief History of Sending Secrets

Keeping secrets stretches back to the start of human history, but formal ways of communicating them—codes, cyphers, and steganography—are more recent inventions.

One of the first examples we know of are clay tablets from around 1500 BCE that show an encoded recipe for pottery glaze, the ancient world's trade secrets. Hebrew scholars have used substitution cyphers since at least 500 BCE.

While mercantile and religious secrets were important, the most common reason for passing hidden information is war. In his Histories, written around 440 BCE, Herodotus describes hiding a message about an upcoming attack on the wood backing underneath a reusable wax tablet. At some point in the 300s BCE, Aeneas Tacticus gave an even more thorough description of ways to send hidden messages in his text How to Survive a Siege. Many of those techniques, like invisible ink and marking letters in otherwise innocuous texts, continue to be used in modern times.

The Caesar Shift
Substitution cyphers, replacing one letter of the alphabet with another, existed long before Julius Caesar. However, having once been emperor of most of the western world, his name became associated with this fundamental form of cryptography. In the Caesar shift you substitute one letter for another, always a set number of letters away from the original, just like popular decoder rings. It's said that Julius Caesar personally used a shift of three for his communications, so A became D, B became E and so forth.

Simple substitution cyphers like these remained common up through the Middle Ages, but these codes could all be easily broken, thanks to the code breaker's most powerful weapon . . .

The Frequency Table
Frequency tables record how common each letter is in standard written communications for a given language. In English, E is the most common letter, so when looking at a simple substitution cypher, the most common character is likely to be E.

Al-Kindi, an Arabian mathematician, created the first frequency tables in his aptly named Manuscript on Deciphering Cryptographic Messages. For centuries these techniques were known only to the Arabic-speaking world, but the ideas moved to Europe by the time that continent had its Renaissance. 

In response, cryptographers developed ways to thwart analysis, such as translating common letters to more than one symbol in the code and switching what symbols mean as the message proceeds, so the first letter might be encoded by the letter three steps away, but the next might be four steps, and then five steps. Though these codes were harder to break, none were impossible to crack, and the additional steps took more time and increased the error rates for the people sending and receiving the messages.

Keys and Automation
The invention of the cypher key finally defeated the frequency table. Keys are simply algorithms used to encode information that include strings of randomly generated text. One of the first examples is the one-time pad, first described in 1882 and rediscovered and patented in 1917. These pads were simply papers with random letters that were used to determine what sort of Caesar shift to apply. With the advent of electronic cypher machines and later computers, these keys became ever increasingly complex.

Though the key became cryptographers’ greatest strength, it also became the main focus of attack, because if the decryptor could get their hands on the key, they could freely decode messages. Indeed, some of the first breakthroughs decoding the Enigma machine, used by German forces in World War Two came because lazy enigma machine operators set the key to settings like AAA or BBB.

Modern cryptography relies on long keys and computer algorithms to encrypt and decrypt data. The process has become so easily automated that it's used not only for trade secrets and military movements, but also everyday emails. While far more secure than codes of the past, the ever-increasing speed of computers also increases the ability to crack codes. Computers can use “brute force” to try every single possible key for codes that were “unbreakable” decades ago. Despite all that computing power, just as with the Enigma codes, humans are by far the weakest link in modern cryptography. It's far easier to trick a person into revealing their password than to decode their information on their hard drive.

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Matthew J. Hanson
CREATOR
10 months ago
19 votes • Final results
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