It’s time for another little peek behind the shadows at Grim Omen. This time, I have a snippet from our interview with Conner Rush. Conner is the developer behind Fyre Games and the upcoming game Project Songbird. In our interview, he takes us behind the scenes of his game's creation, touching on his journey as a game dev, what it's like to be a small studio, and the amazing people who have been a part of this project, from voice actors to musicians.
Here is a little bitty taste of that interview…
Conner: “Horror allows us to tell really effective stories in a very universal, emotional space. Many movies talk about subjects that are terrifying and are universally feared. I think horror gives us the appropriate framing to portray those emotions accurately. That’s where I like to use horror. When it becomes effective for me is talking about these very existential and dark themes while conveying those themes in a way that I feel is emotionally accurate and will affect the play in a way that is as impactful as possible.”
Project Songbird launches in March, so keep your eye out for it on Steam! There is plenty of time to play the game before digging into its development when Conner’s interview is printed.
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