Project Update: Playtest 05: Rogue Verminer Archetype, and Warlock Void Patron!
Ahoy Ye Scurvy Dogs!
First of all I'd like to apologize for the small delay in communications, between handling international freight for our last project, the weather currently in the UK, and just getting on with Lodestar me and Conor have been busy busy busy! But that means I have more goodies to show you, this time two more subclasses as we close in on our final subclass playtests for Lodestar!
Anyone that got a chance to read over the Ranger, Monk, or Witch subclasses we'd love to hear what you think! We have our usual feedback survey here for you to tell us how you feel! Backer feedback is always super helpful especially when we're developing unique mechanics that might have room for exploitation, so if you have any thoughts or insider knowledge on how they play please make yourselves heard!
Now onto this weeks playtest: First we have the Roguish Archetype: Verminer, built for rogues that take Arcane Trickster just to get access to a familiar! Taking advantage of the distraction that a small pest can cause on the battlefield to get in some real cheap shots. (And of course what would a Roguish Captain be without his parrot/monkey/amorphous ooze pet?)
Next is the Warlock Void Patron, for those that wish to stare into the abyss and go Mad*. The void patron suffuses your body with maddening darkness to warp the minds of your foes and as your pact deepens you become more primordial darkness than man.
*New maddened condition also included!
Grab that playtest here! And we'll be back soon to field any feedback or fun combos y'all manage to cook up! If you wanna discuss things in the meantime the conversation is always churning over on the community Discord, we'd love to have ya!
In the mean time, have a wonderful week!
Aston
First of all I'd like to apologize for the small delay in communications, between handling international freight for our last project, the weather currently in the UK, and just getting on with Lodestar me and Conor have been busy busy busy! But that means I have more goodies to show you, this time two more subclasses as we close in on our final subclass playtests for Lodestar!
Anyone that got a chance to read over the Ranger, Monk, or Witch subclasses we'd love to hear what you think! We have our usual feedback survey here for you to tell us how you feel! Backer feedback is always super helpful especially when we're developing unique mechanics that might have room for exploitation, so if you have any thoughts or insider knowledge on how they play please make yourselves heard!
Now onto this weeks playtest: First we have the Roguish Archetype: Verminer, built for rogues that take Arcane Trickster just to get access to a familiar! Taking advantage of the distraction that a small pest can cause on the battlefield to get in some real cheap shots. (And of course what would a Roguish Captain be without his parrot/monkey/amorphous ooze pet?)
Next is the Warlock Void Patron, for those that wish to stare into the abyss and go Mad*. The void patron suffuses your body with maddening darkness to warp the minds of your foes and as your pact deepens you become more primordial darkness than man.
*New maddened condition also included!
Grab that playtest here! And we'll be back soon to field any feedback or fun combos y'all manage to cook up! If you wanna discuss things in the meantime the conversation is always churning over on the community Discord, we'd love to have ya!
In the mean time, have a wonderful week!
Aston
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