Thanks to all of you, we blasted past our latest stretch goal over the weekend (happy daylight savings day to those who celebrate - and happy International Woman's Day to everyone!), and that means a brand new ancestry is entering the world of Titanbound…
🏔️ Climb #4 Cleared: The Succubus joins the fight.
Art by Shannon Ritchie
This seductive and dangerous cambion lineage brings a powerful new flavor to the game. Succubi are masters of influence, temptation, and supernatural charm. Their natural Charisma bonuses and incredible communication abilities make them some of the most socially powerful characters in the game.
And that got us thinking…
Let's face it: for many, Charisma is their dump stat (no offense to all you amazing Bards and Warlocks out there!).
Now that we've unlocked a very Charisma-forward ancestry, why not kick it up a notch? Let's take advantage of all that personality and make a class that puts it to good use!
So, Titan Hunters, your brief respite is over. Time to get back to the climb. Glory awaits at the next height.
Next Stretch Goal: At $34,000, 🏔️ Climb #5 unlocks:
The Planeshift Summoner Class
At $34,000, we unlock a brand-new class built to prove that Charisma can be awesome, too!
The PLANESHIFT SUMMONER harnesses their sheer force of personality to reach into the vast unknown. When they call out, the universe answers by sending a creature to take their place, swapping them instantly.
The Summoner can bond with called creatures, letting them stay longerand grow stronger.
No longer is Charisma just for talk: it’s the key to calling forth powerful allies and shifting the battlefield to your will!
The Planeshift Summoner is a Charisma-based class built around a strange and dangerous magical talent.
Rather than commanding magic through study or divine devotion, the summoner reaches out into the infinite universe using nothing but their Charismatic presence.
They call.
And the universe answers, choosing a random creature to send into the fray.
There is a momentary cosmic exchange where the summoner and the creature switch places. In a blink of arcane light, the summoner vanishes from the battlefield, replaced by a being from another realm who arrives ready to act on their behalf.
Once a creature has been summoned, the bond between it and the caster can strengthen, and each Summoner can be bonded with up to three creatures at a time. But keep in mind, these creatures are in this world in their physical form and can die if mortally wounded during battle. If that happens, the Summoner can no longer call upon one of their kind. Use your bonded friends wisely.
Thank you again, Titan Hunters. Because of you, the party keeps growing.