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In case you've forgotten, Muse is the players handbook and general play document for Gallerie, while Stagecraft has niche rules, play examples, special items, and enemy profiles. Both the books are ready to play and indeed have been being played for some time now by multiple test groups. They should be considered complete except for:
Final artwork (you'll see a lot of placeholder positions for it)
Final proofreads (you can help with this if you'd like! There's a link in the Backer content section below)
Final Backerkit Credits (held for final page-count formatting)
So with that (and no small amount of nervousness) I present to you: the (nearly) complete text (sans some critical artwork) for both Gallerie: Muse and Gallerie: Stagecraft!
THE LINKS ARE IN THE BACKER-EXCLUSIVE SECTION, SCROLL DOWN TO FIND THEM!
The earlybird reward bookmark is *stellar*. The metal is thick, the coat is glossy, and it's thicker and heavier than I thought. If you grabbed one of these you're going to be glad you did. We've got these in hand now too!
The order for the Standees has been placed and they're en-route, but haven't arrived yet. Still, the sample looks delicious and stands over 7" tall. If you're a collector you're going to love this, and if you're not, YOU ARE NOW!
The Dice Trays are still incoming as well, but once I've got them I'll be sure to show them off! The DM screen sheets and the character sheets will be the last things to be ordered and may well go out in a separate shipment purely because I don't want to risk a rules change causing them to have an error on them. They won't be finalized until the book is.
AS FOR THE BOOKS...
Progress is going great on the Gallerie books themselves. The digital tools, which was the stretch goal we reached, are complete and allow for exceptionally fast character and NPC generation. They include a simple way to store and share your stats and inventory, places to reference your abilities at a glance, and a shared sheet for the party to show what Strokes they know and what Sketches they can paint together. This makes collaboration exceptionally simple and shows you breakdowns of every ability you get, every level.
The intro adventure, Trouble Brewing, is done, but upon reflection I decided it wasn't a great "starter adventure" for the franchise. It's a fun and fast-paced set piece but tackles a faction with some tough triggers and I don't want the adventure y'all purchased to run the risk of being unapproachable by some of your tables. So a new one, called Blood Wine, has been written instead! It's complete, includes just as many enemies and maps and tutorial elements as Trouble Brewing, plus a new monster type and a longer page count. This will be the adventure sent out for people that participated in the tiers Trouble Brewing was listed on. It's bigger, longer, has all the same content points, and is a more approachable first adventure for a table. Trouble Brewing will still be published, just separately, so people can decide if they want to tackle its themes at their table.
This does put us in a unique situation regarding the large Brewhaven miniature sculpt, however. Brewhaven is a somewhat unique environment consisting of a patchwork mix of a cafe and a cabin. There is a tavern in Blood Wine as well which could be sculpted instead, but it's definitely a bit more "local." I'm hesitant to offer y'all "generic tavern" as a backer reward when you can search those very words online and find one for free on one of any dozen .stl sites. SO! I put it to you, the backers who contributed at that tier (350-450) to let me know what you'd prefer. Do you want to stick to the Brewhaven .stl despite the fact that it's not in the Blood Wine adventure? Would you prefer a generic tavern .stl modeled off the one on the Bloodwine map? Or would you like the third option: a fully grown version of the Tanglewood Sapling, a monstrous plant you'll be facing in Blood Wine? The sapling itself is included in the adventure's .stls, but the fully grown monster is only mentioned in the adventure in hushed whispers and would make a great set piece during the battle. Ill post a picture of the sapling here, tell me what you think!
I want to personally thank each and every one of you for coming to the aid of a new franchise. You put your money where your mouth is, you supported a tiny creator in a big world and you helped make something physical and real come to life against all odds. I look forward to bringing you an amazing product and Ill keep you all up to date as we go!
In the meantime, the Backer page now links to an online preorder store. This is my first time through Backerkit so Im not familiar with all the in's and outs, but if things are working the way I think they are you should be able to direct friends to the original backerkit so they can pick up the .pdf if you want to continue spreading the word!
We are coming up on the few remaining hours and are mere dollars away from our first stretch goal! These handy sheets will let you check your Strokes for your Sketches, coordinate them with your party, and make collaboration on your Brushwork super easy!
Tomorrow morning I'll be starting a livestream at 9:30 am Pacific and carrying it through till the campaign closes at noon! It'll be live here and on https://www.twitch.tv/weaponsgradefunk so come join me for the final stretch!
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Project Update: Artwork complete!
Project Update: Gallerie .pdf previews AVAILABLE NOW!
In case you've forgotten, Muse is the players handbook and general play document for Gallerie, while Stagecraft has niche rules, play examples, special items, and enemy profiles. Both the books are ready to play and indeed have been being played for some time now by multiple test groups. They should be considered complete except for:
Final artwork (you'll see a lot of placeholder positions for it)
Final proofreads (you can help with this if you'd like! There's a link in the Backer content section below)
Final Backerkit Credits (held for final page-count formatting)
So with that (and no small amount of nervousness) I present to you: the (nearly) complete text (sans some critical artwork) for both Gallerie: Muse and Gallerie: Stagecraft!
THE LINKS ARE IN THE BACKER-EXCLUSIVE SECTION, SCROLL DOWN TO FIND THEM!
Project Update: Let's Check In!
The earlybird reward bookmark is *stellar*. The metal is thick, the coat is glossy, and it's thicker and heavier than I thought. If you grabbed one of these you're going to be glad you did. We've got these in hand now too!
The order for the Standees has been placed and they're en-route, but haven't arrived yet. Still, the sample looks delicious and stands over 7" tall. If you're a collector you're going to love this, and if you're not, YOU ARE NOW!
The Dice Trays are still incoming as well, but once I've got them I'll be sure to show them off! The DM screen sheets and the character sheets will be the last things to be ordered and may well go out in a separate shipment purely because I don't want to risk a rules change causing them to have an error on them. They won't be finalized until the book is.
AS FOR THE BOOKS...
Progress is going great on the Gallerie books themselves. The digital tools, which was the stretch goal we reached, are complete and allow for exceptionally fast character and NPC generation. They include a simple way to store and share your stats and inventory, places to reference your abilities at a glance, and a shared sheet for the party to show what Strokes they know and what Sketches they can paint together. This makes collaboration exceptionally simple and shows you breakdowns of every ability you get, every level.
The intro adventure, Trouble Brewing, is done, but upon reflection I decided it wasn't a great "starter adventure" for the franchise. It's a fun and fast-paced set piece but tackles a faction with some tough triggers and I don't want the adventure y'all purchased to run the risk of being unapproachable by some of your tables. So a new one, called Blood Wine, has been written instead! It's complete, includes just as many enemies and maps and tutorial elements as Trouble Brewing, plus a new monster type and a longer page count. This will be the adventure sent out for people that participated in the tiers Trouble Brewing was listed on. It's bigger, longer, has all the same content points, and is a more approachable first adventure for a table. Trouble Brewing will still be published, just separately, so people can decide if they want to tackle its themes at their table.
This does put us in a unique situation regarding the large Brewhaven miniature sculpt, however. Brewhaven is a somewhat unique environment consisting of a patchwork mix of a cafe and a cabin. There is a tavern in Blood Wine as well which could be sculpted instead, but it's definitely a bit more "local." I'm hesitant to offer y'all "generic tavern" as a backer reward when you can search those very words online and find one for free on one of any dozen .stl sites. SO! I put it to you, the backers who contributed at that tier (350-450) to let me know what you'd prefer. Do you want to stick to the Brewhaven .stl despite the fact that it's not in the Blood Wine adventure? Would you prefer a generic tavern .stl modeled off the one on the Bloodwine map? Or would you like the third option: a fully grown version of the Tanglewood Sapling, a monstrous plant you'll be facing in Blood Wine? The sapling itself is included in the adventure's .stls, but the fully grown monster is only mentioned in the adventure in hushed whispers and would make a great set piece during the battle. Ill post a picture of the sapling here, tell me what you think!
As mentioned in the update, the starter adventure has changed to make it more approachable. The original large sculpt, Brewhaven, is a somewhat unique environment consisting of a patchwork mix of a cafe and a cabin. There is a tavern in Blood Wine (the new adventure) as well which could be sculpted instead, but it's definitely a bit more "local." I'm hesitant to offer y'all "generic tavern" as a backer reward when you can search those very words online and find one for free on one of any dozen .stl sites. SO! I put it to you, the backers who contributed at that tier (350-450) to let me know what you'd prefer.
Project Update: Victory!
I want to personally thank each and every one of you for coming to the aid of a new franchise. You put your money where your mouth is, you supported a tiny creator in a big world and you helped make something physical and real come to life against all odds. I look forward to bringing you an amazing product and Ill keep you all up to date as we go!
In the meantime, the Backer page now links to an online preorder store. This is my first time through Backerkit so Im not familiar with all the in's and outs, but if things are working the way I think they are you should be able to direct friends to the original backerkit so they can pick up the .pdf if you want to continue spreading the word!
Community Leaders
Become an active participant Learn more