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📋 Surveys Releasing (Right Meow)
The guidebook for Gossamer Frontier is almost ready, and the Captain's Log will be shortly to follow. To try to get in front of all of the holiday craziness, I'm going to send out surveys here as soon as possible. Take a moment to update your shipping addresses if you moved recently, and make sure your credit card information is up to date.
🌀 Guidebook (Wrapping Up)
I'm currently hammering out some final details here, and then need to get the .pdf ready and fillable. I can say pretty confidently at this point that the game will be so much better in print than in digital, and would encourage the folks sitting on the .pdf version to pick up a physical edition. This is due in part to the guidebook being something you work and write in, and in part due to the pacing of the game, which simply translates better when you're forced to look away from a screen and think about what's going on.
📦 Production/Shipping (Late November/Early December)
I've been shopping around a bit, even locally, and it really seems like the most cost-effective and fastest option to print, is through Mixam (which surprises me.) If I can get the files situated here soon, then it'd take a couple of weeks following that for them to land on my doorstep, and I can try to start sending everything out. This does likely put us into the December timeframe for actually getting the game, but you'll have the digital version of the game here pretty freaking soon.
All that said, despite the page number limitations, I'm pretty keen on what Gossamer Frontier has turned into throughout this process, and feel like overhauling it (as mentioned in earlier blogs) was the right call. It should be a fun story to play through, give you room enough to be creative, and legitimize growing closer to your crew. I do still think it warrants more page space, and even think it'd be fun to turn the world into a whole 300 page rulebook for a multi-player experience. Maybe that'll be the next big project?
Thanks folks!
-Wrel
The guidebook is almost wrapped... and simultaneously may not be totally finished until the end of October. This month is pretty chaotic, as far as real-life scheduling goes, so my confidence isn't super high in getting this out the door much earlier. That said, most of the pieces are in, and I'm fairly confident that it'll stay at the 60-page limit, now that I've thoroughly torn apart and pared down the original design... -_-
Over the past few weeks, I made efforts to get a proper playtest put out, but doing it in digital has been a bit of a nightmare to get it formatted. Lots of checkboxes, lots of write-ins, and you lose a lot of the intended flow of the game by virtue of it.
That said, I could pretty readily post a version for people to print... but didn't think it'd get much traction, based on post viewership. However, if you have an interest, please feel free to chime in below!
P.S. On a related note, the last post I published didn't have the video linked to the post image. That's fixed now, and here's a direct link, as well. Here, I walk through how rolling up a non-canon crewmate works: https://youtu.be/ZW0z5FCQxtk
Thanks, folks.
-Wrel
Was trying to get Gossamer into playtesting form this week, but there's still work to be done there. However I did want to share a walkthrough of how a roll-able character, and their story arc/romance arc functions.
You'll always have access to the "iconic" or "canonical" crewmates, but... there's the possibility that they die, or abandon you, or maybe you just want to shake things up or do a new run. That's where the rolled crewmates come into play.
Still some refinement to be done, but it should give you an idea of how the game operates using the updated core mechanics.
Thanks, folks!
-Wrel
The root of these issues was my inexperience developing solo-TTRPGs.
Instead, I pivoted to a system of finite resources. As you move through the book, you’ll pick at it, phrase by phrase, piecing together scenes from whatever remains. The more you play, the more limited your options become, reflecting changes to the world and your circumstances.
Big Important Update Up Top
The physical release date for Gossamer remains unchanged, September being the absolute latest, but I was really hoping to have the digital version in your hands about now-ish. A little overzealous, maybe.
Anywho. Most of the art is done for Gossamer at this point, this last crewmate was the final piece, aside for a few smaller bits I'm going to hand-draw myself. There's definitely more writing left to do, and some learnings from Deeds Drawn that I want to reincorporate into Gossamer, but I have no doubt we'll get there.
Hags play an important role in Gossamer Frontier, and you have more-than-a-sneaking-suspicion that she is one of them. She never gives up her real name, is older than your entire crew combined, and knows the ship like it's her home. Of the crewmates you were asked to enlist... "Bauga" was not one of them.
The art was done by Graey Erb, and you can find the full piece after the jump (just need to log into BackerKit to see it!)
Thanks, folks. I'll keep you posted.
-Wrel
Meet Norahna Lora
The full art (by Graey Erb) is available after the jump (by logging into BackerKit).
That's all for now, folks. Thank you!
-Wrel
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Project Update: We're funded! 🎉
Congratulations, everyone!
This week I'm trying to jam out a short mechanics demo framed as a separate storyline centered on a separate (non-Captain) character. This way we can limit the scope (for example: managing a single lead character with a single companion, instead of an entire crew,) while showcasing the gameplay loop, and dipping your toes into the world without spoiling any of the guidebook. Should be pretty dope.
The Final Livestream
Thanks folks!
-Wrel
Invested in BackerKit’s future during our Wefunder campaign
Project Update: Favorite Mass Effect love interest?
Favorite Mass Effect love interest?
Invested in BackerKit’s future during our Wefunder campaign
Project Update: Iiiiiiiiit's survey time! (Gossamer Frontier)
📋 Surveys Releasing (Right Meow)
The guidebook for Gossamer Frontier is almost ready, and the Captain's Log will be shortly to follow. To try to get in front of all of the holiday craziness, I'm going to send out surveys here as soon as possible. Take a moment to update your shipping addresses if you moved recently, and make sure your credit card information is up to date.
🌀 Guidebook (Wrapping Up)
I'm currently hammering out some final details here, and then need to get the .pdf ready and fillable. I can say pretty confidently at this point that the game will be so much better in print than in digital, and would encourage the folks sitting on the .pdf version to pick up a physical edition. This is due in part to the guidebook being something you work and write in, and in part due to the pacing of the game, which simply translates better when you're forced to look away from a screen and think about what's going on.
📦 Production/Shipping (Late November/Early December)
I've been shopping around a bit, even locally, and it really seems like the most cost-effective and fastest option to print, is through Mixam (which surprises me.) If I can get the files situated here soon, then it'd take a couple of weeks following that for them to land on my doorstep, and I can try to start sending everything out. This does likely put us into the December timeframe for actually getting the game, but you'll have the digital version of the game here pretty freaking soon.
All that said, despite the page number limitations, I'm pretty keen on what Gossamer Frontier has turned into throughout this process, and feel like overhauling it (as mentioned in earlier blogs) was the right call. It should be a fun story to play through, give you room enough to be creative, and legitimize growing closer to your crew. I do still think it warrants more page space, and even think it'd be fun to turn the world into a whole 300 page rulebook for a multi-player experience. Maybe that'll be the next big project?
Thanks folks!
-Wrel
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I got digital only and I don't really want a lapel pin so Anyway to get rid of it
Hi. I'd like to change my order to digital because I can't handle the shipping cost.
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