If you missed the launch-day livestream (or couldn't hear it, because of the awful audio...) I cut together a new version with the most important bits, and fixed the audio. If you'd like to know a bit more about me as a person, the first couple of minutes give you a rundown before going on to talk through some of the game itself.
We're nearly 80% funded at the moment! I don't suspect we'll have too much trouble getting across the finish line, and am moving on getting new character art done up. We'll probably do another livestream next Wednesday (though I'll let you know if that's the case,) or at the very least, we'll do one to wrap up the campaign. I'd like to show you a some more about how the game works, and give you a peek behind the screen.