Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
Fulfilled
Loved by 15,000 writers, Dungeon Masters, and worldbuilders! Meet the ultimate multi-tool: story cards for instant plot hooks, characters, scenes ideas, settings, and more. Ignite your creativity and keep the words and ideas flowing.
Blades in the Dark: Deep Cuts is a 128-page expansion for the Blades in the Dark roleplaying game — containing a treasure trove of lore, setting material, and alternative mechanics John Harper developed over the years for use in Blades campaigns.
Describe the rooms of a grand hotel and the people who live and work there through a series of challenging descriptions.
Going For Broke is a fast-paced sitcom roleplaying game about a collective house scrambling to get enough money together. Choose your roommate, jump into an ill-conceived plot, and try to get that coin. 4-8 players, 40-70 minutes.
A hardcover toolkit for building your own bounty hunting campaign in the Mothership Sci-Fi Horror RPG.
You're a regular person who has made the acquaintance of a dangerous unnatural creature. Are you a friend, a lover, food, or something else? This solo tabletop role-playing game is a direct sequel to the award-winning Thousand Year Old Vampire!
Plunge into the nightmare realms of Hollows and slay other people's personal demons. Hollows' unique tactical combat system allows for dynamic positioning and tactical gambits, and makes combat spectacular.
Werewolf meets Hide-and-Go-Seek in this brand new social deduction game from the creators of Two Rooms and a Boom and Dead Last.
Deathmatch Island is a fast-paced game about a deadly gameshow on a mysterious island chain.