GURPS Ring of Fire, based on Eric Flint's 1632 series, is an all-new roleplaying book compatible with GURPS Fourth Edition.
A curated anthology of 32-bit era–inspired TTRPGs. MemoryCore brings the great videogame classics of the 1990s to the table, reimagining them for a shared, multiplayer roleplaying experience.
The most innovative software suite for gamemasters is back with two more RPG apps focused on interacting with your players and managing your table's atmosphere.
“All the grisly bits wot weren’t enuff on their own” A true expansion to the Swyvers RPG. More city generator tools, more systems, more grit, more grub, MORE SWYVERS!
An official OSE supplement of demons, cults, and dark magic.
This crunchy 5E sourcebook elevates your adventure to new heights with flying mounts for all characters and their adversaries! Variant cover by 2014-era legend Hydro74 is hobby trade exclusive! Plus exclusive play mat, pogs and pawns for tabletop play!
Start off your next urban fantasy campaign with a bang! Work together using a deck of cards and any city map to build a magical setting. Leverage local history, landmarks, and transit to create interesting characters and communities!
Get a complete guide to how dungeons work, and how an adventurer act in dungeons. "Dungeon Delvers" is packed with new mechanics, items, feats, NPCs, and more...
Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
Fulfilled
Get a complete guide to how villains think, work, and act. Masterminds of Crime is packed with new mechanics, items, feats, NPCs, and more...
Classic Never Goes Out of Style. The Deadlands Classic 20th Anniversary Edition book reprinted + high-quality AudioBook by professional voice actor Charles Hubbell
ENNIE Award winning Outgunned is back with the World's mightiest RPG: Outgunned Superheroes!
Tremendous and inspirational resources for gamemasters! Dungeon Denizens 2 is a huge hardcover with 350+ monsters, How to Write Even Better Adventures has advice from experienced game designers, and there's even more!
The second, improved, expanded edition of the best-selling Crafting Heritages and Cultures. This guide lets you build heritages, cultures and feats with mechanics compatible with the world's greatest roleplaying games using a simple points based system!
Prepare your soul for The Exorcist’s Codex. Step into the 1890s and take on the role of an Exorcist, Demonologist, Spiritual Medium, or one of several other paths in the battle against ancient demons.
Unleash your inner monster hunter with this compact guide! Master tactics, lore, and gear for epic hunts.
New adventures from The Magnus Archives creator Jonathan Sims—plus new lore and new options for GMs and players. With a complete corebook FREE with every pledge, it's a great jumping-on point if you're new to the game!
A hardcover compilation of archetypes, feats, spells, heritages, monsters, and more for Level Up: Advanced 5th Edition!
Return to the gothic fantasy that defined a genre with Legacy of Kain: The Book of Nosgoth, the official encyclopedia and archive. Then, forge your own path through Nosgoth in Legacy of Kain: Scourge of the Sarafan, a brutal tabletop role-playing game.
Not Enough Scoundrels is a 32pg zine of space truckers, shady smugglers, crooked spacecops, black marketeers, and the spaceships they live & die by. Do Crime. Get Paid or Die Broke. For Mothership the Sci-Fi Horror RPG.
Explore The Iron Hive, an extremely densely populated and largely lawless space station. A place where criminals, bounty hunters, and residents collide. From the forgotten mines to The Jade Market, they all have things to do and stories to tell!
Sentenced to hard labour, your prison transport crashes and you awaken to a living nightmare. A mysterious fungal infection ravages the penal mining colony. Will you live long enough to escape? A 48 page zine!
Three brutally chaotic syndicates to hunt down, work alongside, or twist to your will.
A 16-page Mothership RPG module about a resort colony called Midnight, the trouble the Crew will find there, and what'll happen to it all when time runs out.