15+ projects backed in 2024
15+ projects backed in 2025
A shore leave location with new cybermods, recovery mechanics, black market items + more
You wake up dead. It’s a lot to take in, but there’s no time for philosophising- you’ll need to travel between Earth, Heaven and Hell to figure out whodunnit, howdunnit, and whydunnit. A game about death, levity and finding out hard truths.
Triple-O is a tool for solo RPG players who want to invert roles and play as the GM instead of a character. Originally launched as a one-page solution, this new zine version brings more random tables, examples, and new use cases!
Find your "white whale" in the caretaking of a magical bookshop, use tarot cards to guide solo journalling and book curation. Learn to build collections for the future.
Run a magical Café, protect the world's magic, and tell a story... one Latte and a couple of D6s at a time! Pumpkin Spice is a magical, cozy RPG illustrated by SimzArt, inspired by Kiki’s Delivery Service, Legends & Lattes, Coffee Talk, and more
Gossamer Frontier is a witchy, sci-fantasy solo-TTRPG with a narrative focus. In a time of strife, become the Captain your people need. Build a crew, earn their trust, and find companionship along the way.
Leave your home. Travel through Space. Leave behind a logbook of your adventures. Roll some d12s.
Gather ‘round the campfire to tell the tale of a folk hero long past in this storytelling TTRPG inspired by framing narratives like Name of the Wind. Explore themes of power and history as the story is warped by the conflicting ideals of those telling it
Five one-shot nightmares in a slimy little box.
A Lost & Found game of a giant robot, its many pilots, and the passage of time, and a Wretched & Alone game of a mecha mechanic.
GLIDE: Part Two is a solo (and cooperative) sci-fi tabletop RPG adventure game inspired by Dune. Players travel across the world of Eridoor, exploring, delving, and making connections with other inhabitants, shaping a personal story.
Twisting Unseen is a 36pg adventure module where crewmembers Build the Superstructure using long-defunct Gate tech. A Sleeper Crew Adventure inspired by BLAME!, Half-Life, and Pandorum for Mothership the Sci-Fi Horror RPG.
Mothership space trucking 101, set in the star system surrounding Prospero's Dream
Four new cutthroat businesses to populate Prospero's Dream. Sell your soul, lose your mind, spend your cash and dive back in.
An open ended Mothership TTRPG module set in Prospero's dream. As undercover agents pressed into corporate service crew are tasked with tracking down the source of malfunctioning blackmarket prototype clones.
Eighteen Mothership veterans tear open the Spinal Crux District, a 56pg zine detailing the EYE and its twenty Blocks on Prospero's Dream.
PROSPERO'S DREAM is the new campaign setting for the Mothership Sci-Fi Horror RPG. It expands and augments the content in the award-winning module, A Pound of Flesh. The boxed set contains three zines, warden's tools, and so much more.
Return to Netjeru in this updated, cleaned, and re-edited version of Graveyard of the Gods! Mine through the carcasses of the ancients...or die trying to make it rich!
MAC Attack: Mobile Armour Colossus. A fast-playing, explosive mecha tabletop wargame, where factions of a fractured humanity fight for dominance on alien new worlds.
Slime, Warp, & Solder is a three-pack of fluorescent zines that make your Slugblaster sessions grosser, trippier, and radder than ever. More monsters, more gear, and a dozen+ new character options. An expansion for the award-winning TTRPG by Mikey Hamm.
Fulfilled
Flotsam drifts on artificial tides in a remote coastal outpost. Document what happened to the crew of this sea-struck facility, or add yourself to the ledger.
TERRORS FROM THE COSMOS - SERIES TWO is a boxed set of 5 sci-fi horror adventure pamphlets for the Mothership 1st Edition sci-fi horror RPG game system, and easily adapted for play with any sci-fi RPG system.
Escape the Kronos is a single-player card game that you play in your hand. Print out the 13 cards provided and follow the actions to move them and turn them move through a space ship and escape the alien.
A role-playing game of psychic revolution in the shadows of the city.