15+ projects backed in 2025
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Two novellas, bound in one book. Mongol-inspired Sword & Sorcery. A claustrophobic, pressure-cooker siege, and a caravan striking out under an open desert sky. Orhan the Snow Leopard and Goatskin the nomad. Dariel Quiogue and Bryn Hammond.
When a robot built for construction work first sees an angular, sleek prototype military robot slink onto the base he’s working outside of, he immediately falls in love. Read about the love between two robots in The Warm Machine!
You've asked for it, so Space Wizard provides. Here is the long-anticipated Lesbians In Space Anthology!
A new poetry collection from Seven Dane Asmund, featuring work exploring the space left after a sibling dies, when you abandon yourself to find love, make that lucky connection, and lose it once more. A collection on loss and building yourself back up.
You're a regular person who has made the acquaintance of a dangerous unnatural creature. Are you a friend, a lover, food, or something else? This solo tabletop role-playing game is a direct sequel to the award-winning Thousand Year Old Vampire!
Experience fantascience roleplaying at the end of time. Escape the end of history. The eternal civilization is perfect. So say the gods, the machines. Will you defy the endless circle of awakening and forgetting? Can you kick a hole through the sky?
A tabletop role-playing game about shapeshifting werewolves in a realm of folk and fae
Stewpot: Tales from a Fantasy Tavern is a collection of small games for groups of three or more players. You play a retired adventurer running a tavern and settling down in a town. Put down the sword and pick up the ladle.
Rapscallion is a tabletop roleplaying game in which you play a rambunctious crew of pirates, testing their luck against the unpredictable winds of Fate on the Great Sea—a unique setting featuring terrifying leviathans, living books, and magic aplenty.
Warrenguard is a tabletop roleplaying game by Natalie Pudim, From the mechanics up, it is a game about the fantasy of being a dragonrider, and the reality of how found families form in adversity and carve out comfort in a dangerous life.
A fabulist solo role-playing game about traveling through an impossible city of your dreams.