20+ projects backed in 2026
This 48 pg book features NEW illustrated plates (by C. Aaron Kreader) of each level in Castle Whiterock. Now 5e or DCC judges will have rendered handouts, unique notes from the original designer, and remembrances of the greatest dungeon story ever told!
Does your party want some great loot? Look no further than the heirlooms and lore of steampunk gnomes, as your party helps reclaim a merchant's long-lost heritage? In conjunction with Megadungeon Month: Steamlander, a DCC - Castle Whiterock adventure.
The Madness of Metronax is a low-level adventure for Dungeon Crawl Classics and 5e that increases ties between Castle Whiterock and nearby Cillamar. And it has magical giant ants!
The ultimate mega dungeon accessory to bring unfinished areas to life with over 100 encounters! Plus, stretch goals can add 3 mega tables; Crazy Creatures, Randomized Rooms, and Lavish Loot. All the tools needed quickly craft your own dungeon!
A 5th Edition/Dungeon Crawl Classics Zero-Level horror adventure.
The PCs (and various NPCs from the Inn of the Slumbering Drake) are transformed into monsters by Drugila the orc’s botched ritual. They must quest to return themselves to their original form and stop Drugila’s masterplan.
Enhance your Castle Whiterock campaign with two new tie-ins: When Dying Unicorns Dream, a new adventure for DCC & 5E, and The Castle Whiterock Adventurer's Journal, a deluxe system-neutral player companion for chronicling your descent into Whiterock.
Witness the Children of Bobugbubilz, driven into the depths by an angry god, claw for the surface... to feed. For 5E and DCC RPG. Compatible with Castle Whiterock from Goodman Games and part of Mega Dungeon Month!
Guns Blazing is a supplementary product for the TTRPG system Draw Steel. It contains the Gunslinger class, three subclasses for it, and 12 unique firearm kits (usable for other classes as well!).
Like your adventures a little WEIRD? Three-eyed goblins, psychic plants, and a carnivorous cauldron (among other things) await you in this Castle Whiterock tie-in adventure for DCC RPG and 5th Edition.
This Castle Whiterock expansion brings the party into a forest dominated by lycanthropes. Can the PCs survive long enough to find their way back? Included is a DCC rules expansion to handle characters with lycanthropy.
8 unique modified 20-sided dice gives you new options for critical hits and fumbles! A full dice chain from D3 to D22 & a D36 that doubles as 2D6. Each of these dice offerings is matched with unique new magic items for DCC & 5E.
A 200+ page hardcover megadungeon tie-in with Goodman Games' Castle Whiterock. 5 hellish levels, 90 new monsters, new spells, patrons and treasure. Discover the secret history of Whiterock and reveal the world-destroying agenda behind it!
Explore the mysteries of a time-traveling tower under siege in this mind-bending adventure! Compatible with Dungeon Crawl Classics and 5E.
FLAIL is an old-school, fantasy RPG where spells act up, weapons fall apart, and characters survive mostly through nerve and sheer luck. Designed for people who like single-session dungeons and short campaigns of 10~15 sessions. Low-prep, max play.
A massive megadungeon boxed set with 30 levels and a year of real-time adventure! DCC or 5E, regular or clamshell edition. Plus gemstone DCC dice!
The forge of fantasy role playing, Gary Gygax's legendary dungeon and its environs. Here begins the journey into depths never before reached.
A supplement for Draw Steel focused on complications!
After 25 years of kicking down doors and battling monsters, a Second Edition of Munchkin is here with updated art and design . . . and gold!
Blades ’68 is an official supplement for Blades in the Dark, moving the timeline forward 100 years to the swinging 60s.
A Forlorn Hope is a WWI trench assault wargame. Commanding a regiment, players use a "press-your-luck" mechanic to cross No Man's Land efficiently. Playable solitaire or co-op, it features SIX historical scenarios for an intense experience.
Ready to level up your strategy game play? From Axis & Allies, to Diplomacy, to Ikusa, there's something for every era.
Enspell your table! Rebuilt from the ground up, fully OGL-free, brand new content, refined for clarity and usage. Over 1,000 spells, 210 rune spells and much more. This expanded tome brings the power of arcane, divine, and runic magic into your hands!
From the birth of roleplaying to the discovery of the Forgotten Realms, from the rise of Basic D&D to the fall of Mystara, historian Shannon Appelcline brings you the story of OD&D, Basic D&D, and AD&D 1e in Designers & Dragons: Origins.