Get a complete guide to how dungeons work, and how an adventurer act in dungeons. "Dungeon Delvers" is packed with new mechanics, items, feats, NPCs, and more...
After 25 years of kicking down doors and battling monsters, a Second Edition of Munchkin is here with updated art and design . . . and gold!
The City State of the Invincible Overlord is an epic collection of campaign resources for both 5e and DCC RPG. More than 800 pages of material, multiple poster maps, and a city’s worth of gaming!
The legendary Invisible Sun RPG immerses you in magic that feels truly magical, characters that are deep and memorable, and rich and satisfying campaigns. Now in a re-envisioned presentation, it’s a perfect jumping-in point for this acclaimed RPG.
Fulfilled
Take what you need! New equipment! Ready made backpacks! 14 new classes Reforged, mutliclassing, war dogs, and pack ponies. Unarmed combat, spell turning and more. Join us for this massive expansion and remember, take only what you need!
THE JOB is a tabletop roleplaying game, leaning into the narrative, story-driven genre. In conventional RPGs, winning or losing is irrelevant. This game, however, has a clear objective: to pull off a heist. You either do it, or you don’t.
Tremendous and inspirational resources for gamemasters! Dungeon Denizens 2 is a huge hardcover with 350+ monsters, How to Write Even Better Adventures has advice from experienced game designers, and there's even more!
Campfire is the TTRPG for games on the go, a simple, single-rule roleplaying game you can take anywhere and play any story, with anyone. Its stainless steel case and washable cards make it perfect for camping, classrooms or pub nights.
The forge of fantasy role playing, Gary Gygax's legendary dungeon and its environs. Here begins the journey into depths never before reached.
New adventures from The Magnus Archives creator Jonathan Sims—plus new lore and new options for GMs and players. With a complete corebook FREE with every pledge, it's a great jumping-on point if you're new to the game!
A gigantic boxed set packed with a huge 5E adventure path!
A mega-adventure of primal horrors, mythic witches, and our deepest, most ancient fears that will push characters to their limits and force them to confront truths about themselves, forever changing them. Compatible with all campaigns and RPG systems!
A mega-dungeon that supports a full-year campaign. A legendary adventure considered by many to be one of the greatest of all time! Explore a thousand-year-old dungeon mystery waiting to be solved...
Strange, dark times call for strange, dark heroes—and these three new titles for the Cypher System deliver! Plus great pledge options for gamers trying out the Cypher System for the first time.
“Random Acts of Violet” is an adaptation of encounters, beasts, and adventures for use with the DCC purple planet setting, designed specifically for lower-level characters. This is an official Purple Planet Horde project!
Explore a hidden vale deep in the mysterious outback of the Purple Planet. Interact with bizarre cultures that battle in the shadow of an enormous metallic orb floating above a pitch-black lake of oily liquid!
O' Happy Dagger! is a 2nd-level Dungeon Crawl Classics-compatible RPG adventure set on the Purple Planet, the sci-fi infused alien setting from Goodman Games!
Venturing across the Purple Planet, The Ghost River of Varnasu appears! You wonder if the legendary deluge will truly grant everlasting life or is it just a - River of Lies - a 3rd level adventure designed for The Purple Planet setting by Goodman Games.
Two new booklets for DCC/MCC RPG: One is a 0-level funnel adventure on the dark side of the Purple Planet—featuring a new class: Sentient Robot. The other has over 100 encounters to add dimension to your RPG wilderness travels on the Purple Planet.
Will the ruins of House Yukha hold what the party needs to escape a dying planet? This Dungeon Crawl Classics adventure for level 4 characters takes place in the Purple Planet game setting.
An epic swords & planet hex crawl for DCC RPG! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade...
The amazing Invisible Sun Black Cube—one of the most astonishing and sought-after RPGs ever—is coming back into print!
The original book of old-school RPG traps returns for 5E and DCC RPG! A compendium of catastrophic traps, sinister snares, engines of evil, and deadly devices with with full game stats for a folio of fearful fates.